| Weapon |
SP |
Rng. |
Mt. |
Witchy WandAfter combat, if unit attacked, resets Special cooldown of foe, and inflicts the following status on foe through its next action: "Inflicts Special cooldown charge -1 per attack during combat. (Only highest value applied. Does not stack.)" (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.)
|
150 |
2 |
5 |
Inheritable Restrictions?
- Restricted to units that use a Staff.