Weapon SP Rng. Mt.
Hermit's TomeEffective against cavalry foes. If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. 400 2 14
Weapon Upgrades
Weapons HP SP Rng. Mt.
Hermit's Tome (+Eff) Effective against cavalry foes. If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies x 2. 400 2 14
Hermit's Tome (+Atk) Effective against cavalry foes. If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. +2 400 2 15
Hermit's Tome (+Spd) +2Effective against cavalry foes. If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. +2 400 2 14
Hermit's Tome (+Def) +3 Effective against cavalry foes. If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. +2 400 2 14
Hermit's Tome (+Res) +3 Effective against cavalry foes. If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. +2 400 2 14
Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill