Weapon SP Rng. Mt.
FalchionEffective against dragons. At the start of every third turn, unit recovers 10 HP. 400 1 16
Weapon Evolution
Weapons SP Rng. Mt.
Sealed Falchion
Effective against dragon foes. If unit's HP < 100% at start of combat, grants Atk/Spd/Def/Res+5 during combat.
400 1 16
Weapon Upgrades
Weapons HP SP Rng. Mt.
Falchion (Refined) Effective against dragon foes. Restores 10 HP at the start of every second turn. Grants Atk/Spd/Def/Res+2 to allies within 2 spaces during combat. (Marth) +3 400 1 16
Falchion (Awakening) (Refined) Effective against dragon foes. Restores 10 HP at the start of every second turn. Grants Atk/Spd/Def/Res+4 during combat if unit is adjacent to an ally. (Chrom, Marth (Masked), Lucina) +3 400 1 16
Falchion (Echoes) (Refined) Effective against dragon foes. Restores 10 HP at the start of every second turn. If unit's HP = 100% at start of combat and unit initiates combat, unit attacks twice then takes 5 damage after combat. (Alm) +3 400 1 16
Falchion (+Atk) Effective against dragon foes. Restores 10 HP at the start of every second turn. +5 400 1 18
Falchion (+Spd) +3Effective against dragon foes. Restores 10 HP at the start of every second turn. +5 400 1 16
Falchion (+Def) +4 Effective against dragon foes. Restores 10 HP at the start of every second turn. +5 400 1 16
Falchion (+Res) +4 Effective against dragon foes. Restores 10 HP at the start of every second turn. +5 400 1 16
Inheritable Restrictions?

No

  • Non-Inheritable skill.