Weapon SP Rng. Mt.
AuraRestores 5 HP to adjacent allies after any combat this unit initiates 400 2 14
Weapon Evolution
Weapons SP Rng. Mt.
Dark Aura
Grants adjacent allies who use sword, axes, lances, or dragonstones Atk +6 through their next actions at the start of each turn.
400 2 14
Weapon Upgrades
Weapons HP SP Rng. Mt.
Aura (+Eff) At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn. If unit is within 2 spaces of a magic or staff ally, grants Atk/Spd+5 during combat +0 400 2 14
Aura (+Atk) At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn. +2 400 2 15
Aura (+Spd) +2At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn. +2 400 2 14
Aura (+Def) +3 At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn. +2 400 2 14
Aura (+Res) +3 At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn. +2 400 2 14
Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill