| Weapon |
SP |
Rng. |
Mt. |
Assassin's Bow+Effective against fliers. If target has a dagger, it can't make a follow-up attack and this unit will.
|
300 |
2 |
11 |
| Weapons |
SP |
Rng. |
Mt. |
Guard Bow+ Effective against flying foes.
Grants Def/Res+6 during combat if unit is attacked by foe using bow, daggers, magic, or staff. |
300 |
2 |
12 |
| Weapons |
HP |
SP |
Rng. |
Mt. |
Guard Bow+ (+Atk) Effective against flying foes. Grants Def/Res+6 during combat if unit is attacked by foe using bow, daggers, magic, or staff.
|
+2 |
350 |
2 |
13 |
Guard Bow+ (+Res) +3 Effective against flying foes. Grants Def/Res+6 during combat if unit is attacked by foe using bow, daggers, magic, or staff.
|
+2 |
350 |
2 |
12 |
Guard Bow+ (+Def) +3 Effective against flying foes. Grants Def/Res+6 during combat if unit is attacked by foe using bow, daggers, magic, or staff.
|
+2 |
350 |
2 |
12 |
Guard Bow+ (+Spd) +2Effective against flying foes. Grants Def/Res+6 during combat if unit is attacked by foe using bow, daggers, magic, or staff.
|
+2 |
350 |
2 |
12 |
Inheritable Restrictions?
- Only Inheritable by Bow users.