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WTF lilina?
now easier to get. chill res build in weapon and can run deathblow 6....... how hard is she gunna hit?!!?!?!?!?
edit: 40 atk boon+14 weapon MT+ 3 atk seal+ 4 summon and ally support+ 6 atk tactics +4 spur atk+ 4 10+ merge+ 12 dual death blow+ -7 res chill debuff= 94 offensive potential in one hit. 2 more spurs and u prob can hit over 100 offensive power
Answers
Eh, I don't think so. While she hits like a truck, her speed is still pretty terrible, so she won't be doubling many, if any, units. Not only that, but a unit with decent resistance *could possibly* tank a hit from her and, if they have distant counter* could eviscerate her into oblivion on a counter attack.
Lilina is powerful, but I don't think she can out-perform, or even out-damage, a speedy Bladetome mage. Might need to do some calulations on that.
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I'd like to point out Resistance is not going to save you from her, as high Resistance will only mean getting hit by Chill Res. (Assuming your units are less than 7 Res away from each other). Outplaying her will prove extremely difficult, considering you'd counter that with high Res normally, but you gotta work with 7 less Res than usual. You can kill a Delthea with that. Not a Micaiah, though.
In the end it's just going to be how it is with every blade mage you encounter. Stay out of their range, attack them first with a physical unit. You will see her here and there but will that change the game? I think not.
Besides, her BST is still the same, so you won't be seeing her in high arena tiers anyways.
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