Well, all dragons besides Corrin get doubled by nature. QP sets Moonbow to a 2 charge. Get hit, charge 1, attack back, charge 2, get hit, wasted charge. The QP seal is wasted here technically but that aside, you will almost always just get strictly better results running QR for your dragons. QP can be fun to offset Lightning Breath and you'll likely be better just running Bonfire/Glacies as a 3 charge so the second QR attack triggers it.
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