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Wishes!

What do you want to happen in FEH?

For me, I want a bigger map where we choose to bring one to four units in and we play with 2 people/friends and make it a coop mode. I don’t know how it would work-I just want to see a similar mode to that.

What do you guys want to see?

Asked by fullrain11 months 3 weeks ago
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Answers

Hell yeah
Give us the whole cast from the tellius beasts.
Hawks are green, ravens are blue
cats are are multicolor (Muarim is green, mordecai is blue, lethe is red)
the cats are normal units like infatry, while the tigers are armored units
and on a special banner we get the kings
caineghis, Naesala, Tibarn
god i would love that

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I'd actually think they'd be colorless. They don't really have a weakness to weapons unless that weapon is specifically designed to slay beasts. :3

Or they could just come out with purple for the beasts.

Dragons will remain the same though.

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No, what would happen is Beasts would be red and birds would be green. Dragons would be colored based on their breath still.

It's been a while since I played PoR and RD, so I'd forgotten that little note. But now that you mention it, I remember that being a frustrating thing with mages in that game. XD

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There are a few things I would want. For the 1 year anniversary, I want a free neutral 1* unit of our choice, being able to finally get a certain unit anyone wants and take a long journey to build them up sounds fun.

My second want is a mode where players can work together to complete a challenge. Think a chain challenge but instead of having to use 5 of your own teams, 5 players each use one team to clear a map.

Finally, new dragons. I’m pretty much obsessed with dragons since they’ve been my favorite unit type to play with since launch, and I need hone dragons to be a thing.

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The tellius-series dragons
Ena and Gareth would be red
Kurthnaga and Deghinsea would be blue
Nasir would be green (since there is no "white" in FEH)
im totally with you on this

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I never played another FE, thus no wishes for certain characters, but:

1) We really need some more dragons. At least another green is really needed.

2) Another red and colorless dancer (seasonals not included) just to give us options.

3) Options to keep an overview of those hundreds of units (for example different fav icons).

4) At least two more team slots: 10 seems a lot but with Armor, Cav, Flier, Dragon Emblem + Arena Defense + three common lineups it leaves you with one "School" and one "Purpose" (mostly TT starters) lineup which still needs to be changed too often.

5) The possibility to make those Blessings useful. You first don't get a lot of them and then don't get the option to make up for mistakes (as it is right now, I'd never use them, as it's a given, I'll regret it in half a year). There should be an option to change them at least once every three months or so. I'd also like to get at least one of every color for free. I know, SI won't hand us everything, but having so few Blessings makes this game mechanic forgotten.

6) GHB Xander coming back soon.

7) The Steelers winning the Superbowl! ;-)

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Would like to see a sort of skill refinery, to make less useful skills into their rarer stronger variant.

For example upgrade Darting blow to Swift Sparrow, Defiant Attack upgraded to Brazen Attack & Defense, Pass upgraded to allow unhindered terrain movement like with Takumi's Fujin Yumi refinement

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while that is an interesting concept and not a bad idea overall
i dont think it would work well
with skill inheritance we can basically give every unit every skill
we just have to work a bit for it by grinding feathers to get access to the strong skills
if we could just "refine" the weaker versions, even if the price was fittingly high, it would be too easy to aquire high end skills
for now we gotta stick with the strong versions via inheritance (e.g. Darting Blow 3) instead of getting the upgraded version via refinement (e.g. Swift Sparrow)

at least in my opinion

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I'd find coop on a mobile game like this to be really odd, but that's my opinion.. I'm not sure what I would like to see gameplay wise, other than more mercy in the Lunatic+ GH battles. And by that, I mean no lose the battle if one ally falls. That just seems unfair. I have had several battles where I got down to the last enemy, but they killed off one of my guys, and I lose. It's infuriating and happens no matter which tactic I use.

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I want better enemy phase music or no enemy phase music at all. I don't like listening to epic music from favourite games of the series that is interrupted by this generic enemy phase 'dundun'ing.
What I want to see as well is that legendary heroes, like the actual legendary heroes of Fire Emblem, get the same treatment as the recently added units - inflated bst, a powerful legendary weapon or just something that makes them stand out more than the rest of the heroes roster.
Also some love for Leo and his legendary weapon ofc

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