GamePress

Why is everybody so exciting about brash assault seal?

No one cared about about that skill, except for people who was building normal Lyn's, because she has already desesperation when she is under 50% of health + brash assault is a good combo. But now I don't understand the hype. We will probably have the same kind of hype when they give us Pass 3 sacred seal.

Asked by DRAAAAAVEN1 year 2 months ago
Report

Answers

Well, Desperation + Brash Assault is very good, especially when used with Fury, and now it’s open for fast mages to use.

On top of that, it allows slow, bulky heroes to build for Player Phase instead of always going QR and running a Opponent Phase build.

It’s not as good as it sounds, but it just lets people run quite a few more creative builds which is heluvalot more interesting than stat/dmg effect seals.

Report

This seal gives slow units like Chrom a method of becoming quad brave weapon builds. With desperation and the seal slow units can get an immediate follow up when attacking, which, when combined with a brave weapon means chrom and cherche can quad with their monster attack stat

Report

It's about synergy, my dude. BA isn't usually the optimal B Slot, but BA+Desperation is an extremely synergistic pairing a la Hector's QR+Vantage, perhaps even more so. I'm also planning on possibly slapping it on my Lukas, so he's not dead weight on player phase without a Bonfire charged since even at <50% he has the defense to initiate and survive.

This allows more units to quad as well, particularly slow+thicc ones, opening the door for things like Quad Cherche, Chrom, EFFIE, etc... Units who never would've thought about doing so, and can now match/outhit even Elincia.

Also, Reciprocal Aid + Defiant Atk 3 (or DB3) + Desperation 3 + Brash Assault 3 seal Reinhardt? Pretty sure with that he could even punch through certain greens like Fury Nino, perhaps even the tankier ones like Sonya/Julia/Deirdre.

I could also see synergy with units who can run Fury to easily get into the <50% threshold, especially Valter & Celica, but I'd have to test it out to see if it's any better than what they currently run.

Report

The one relief about all of this is that Reinhardt probably won't be pulling this off on a defense team. The AI just isn't smart enough... So as long as you have a unit that can bait him and KO on the counter you won't have to worry much about quad-thunder. Still, on the other hand, he's become even fiercer when under player control.

Report

I love how this is the trend for a lot of the more recent content, namely things like BK, Ayra, Arden, and Genealogy TT Seals.

It seems they realise the kind of stuff we as players are looking for, for the most part anyways (cough cough Sigurd).

Report

And then they release Ayra who screws it all up.

Kidding aside, I agree I prefer the direction of recent units being more defensively oriented. It's to the point Sigurd isn't nearly as broken in practice as I think people thought he might be, but he feels like it just because he's so different than existing units.

Report

The thing about Sigurd and Ayra isn’t that they’re broken. Far from it, they are just hovering at the top ranks to what was already there. The problem is that they’re continuing the trend of inflated BSTs and double effect legendary weapons which started at the CYL banner. Then, it wasn’t indicative of a trend ‘cause it was a “special event,” but clearly IS was planning to push the power ceiling more after that. They’re just confirmation that the game has entered into its “second phase” of hero power level.

Report

I understand that Power Creep is inevitable in games of this nature but I wish that they'd give us some way of upgrading older heroes. For instance, upgrading older legendary weapons or even unlocking new exclusive skills on older units.

Nothing to be done for the inflated stats though... Of all of their decisions, breaking their BST guidelines is the one I disagree with the most. Ayra and Sigurd still would have been top tier units without the boost. It's sad as it makes other new units, like Tailtiu, feel drastically inferior when they would have been considered strong not so long ago.

Report

I actually think the new Seals are quite a good way of bringing older units back. Of course they improve every hero, including the newer ones, but that’s a necessary evil in my opinion.

Dagger users definitely got a nice buff with Speed and Attack Smoke stacking, Armours and Infantry got a nice buff through Guidance, and Brash Assault definitely gave a lot of these older units a lot of potential. I’m finally thinking about building Alfonse because of it and I’m also looking for a new potential Berkut built at the moment as well.

As long as they keep things under control, things are looking quite good right now.

Report

Mhm definitely, the ORKO meta gets quite stale.

I definitely agree that Sigurd is no Brave Lyn, but he is equally as easy to use for the AI as Lyn is however, which is what I was implying. I do really like his kit though, putting his power in his defensive capabilities rather than offensive.

Report

1) Brash assault is good because anyone can be lyn now. Also Imagine it on Arden. He will ALWAYS make follow up attacks except for enemy phase under 50% HP.
2) I would like pass and obstruct seals. People call them terrible because they take up your B slot, but obstruct would be great to protect some units at low HP or protect your mages. Get cornered and have your obstruct unit protecting your mage. Mage with Hit and Run hits, and can't be hit back unless they are distant counter units.

Report

by bdomz 1 year 2 months ago

Can't wait to Quad attack everyone with Gordin. Definitely gonna save Shanna for desperation fodder and use someone else for Iceberg from now on.

Report