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Why

Why do people seem to think ares is better than siegbert? Not only by the tier list, but some many others saying "Ares is the best red horse" but like... Siegbert can run literally any offensive build and kill everything, SS4, HB and desperation just means he is basically a red calvary raven...

Asked by edo59905 months 2 weeks ago
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Yeah Siege is pretty badass. Haven't checked the specifics about how mean the after cooldown effect is with Ares, but Siege is close a category of his own, in terms of offense.

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I wouldn't know what its like using him since I don't have him 😂,but I do have a +10 ares and he literally ko's everything,so I don't think I'm missing out on not having him,maybe because his sword and easier merge potential makes him better,but thats just other people's opinion.

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Well besides Speed and HP Ares' stats are higher. He is bulkier overall and to patch up his mediocre speed he can simply run Quick Riposte. Think about it. He tanks one hit, after he initiates once with something like Bonfire charged, he will be able to use it every single time for the rest of the battle and with horse buffs his defense is pretty high so it's really terrifying.
I see your point with Siegbert's built-in SS but Dark Mistletainn's effect is something very unique and something that cannot be replicated so easily or at all. Horse buffs, A-Slot and Seal Slot should be enough to increase Attack and Speed.

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They have the same BST, and siegberts weapon means he has 9 more speed and 3 more atk, 2 less def, 2 less res... stat wise he's better since the built in effect and basic uselessness of res for both (the max you could buff it is 28 in a practical since, even then thats a big stretch)
Dark Mysltain is decent, but all in all... offensively Ares doesn't stand a chance, while defense wise he has more options to run... but who runs a defensive calvary team 😂😂

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Uh... What? Ever heart of Sigurd? L!Ephraim? Eldigan? Xander? These are all units whose defensive capabilities are their qualities besides attack. I am sorry probably I am the only one doing that but whenever I play with horse emblem I have at least one unit whose purpose is to tank physical attacks.
I agree on the resistance part you mentioned.
But please keep in mind that Siegbert's weapon effect only kicks in in Player Phase. And using Desp3 eg means first lowering his health. I see no argument against running a horse unit defensively, otherwise you can as well just run a full team of Brave Lyn.
Anyways, Ares defense is good enough to tank with buffs, Brazen and Close defense. And with charged Bonfire or sth similar he just destroys very many units, a considerable amount that cannot be ignored.

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Siegberts def is 2 points lower though, and sigurd I'll give you, I run dual red sieg sig, offensive and defensive, thiugh Lephraim is WAY more suited as offense than defense really

My point, only thing he has is his prf weapon, and is that really worth the loss in significant offensive presence

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Yea you're right with that. But that's just the thing I mean to say by this. I mentioned that below another comment but they're just suited for different roles in a cavalry team.
Purely offensive-wise Siegbert is better. And defensive-wise Ares' weapon really fits well with his stats, he is some kind of a mixed-phase unit. Tank first, sweep afterwards.
I mean it would be lame if one unit was outright better in every point so each of them can be used differently.
I don't think Ares is better by the way sorry if I gave you that impression haha.

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People just think that easy-to+10 heroes are better then the 5* locked ones even though my +0 siegbert (+spd -hp) with ss4 and desp3 does everything just as good if not better.

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No doubt +spd Siegbert is badass with Desp 3 but +10-ing a unit means +4 to all stats. That's basically Swift Sparrow as well. True Ares' speed isn't as good as Siegbert's but that's not supposed to be his strength. Being able to constantly use specials is just something no other unit (besides Eldigan) can do without sth like Shield Pulse or so. Even then there's no way using Desp 3 anymore.
I'd rather say Sieg and Ares fulfill different roles in a team rather than one just being superior.

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specials are pretty good in this game, and ares' niche is that he fires them off faster than any other unit in the game

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HB means he is firing off 2 turn specs every initiation, so he is still getting mad damage off, while IMO none of the non-aoe specs hold the same offensive prowess to draconic aura or a 5 turn with a QP or ostias pulse support

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Maybe it's the art and the voice actor? owo Statwise they are very similar.

Perhaps it might also have to do with Ares being able to more quickly trigger skills like Blazing/Growing Light/Fire which deal flat damage before combat potentially letting the unit kill the opponent before w/o taking damage?

It's hard to say.

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by Nilla 5 months 2 weeks ago

Because ares running bonfire and vantage means after one round of combat everytime combat starts the first thing he does is fire off a bonfire, and if your unit cant tank that hit, you lose.

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