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Which Sigurd?
I have two -Def +Res and a -Atk +Def one, I think I'm leaning more towards the latter; I actually wanted him to be neutral since I find all of his stats are important. I could compensate the attack bane easily with bonfire if necessary, right?
Answers
Mine is +Def -Atk too, and the more I think about it the less I am disappointed.
His defenses are HUGE.
With his native close defense + distant def badge, he reaches a solid 43 / 26 (except maybe against dragons ?).
With his other skills he'll be immune to Rein + Brave bow users.
In a horse team that's probably 49 / 32 defensive spread. It's very nice.
I think I'll use him instead of Xander in this season's arena.
And it'll be nice to run a horse team during the upcoming Tempest Trial :)
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I'm probably the only person who seems to think attack is his best bane.
Sigurd's meant to be a bait tank. You should make him as sturdy as possible. With +Def and Fortify Cavalry, he'll have 43 defense. Combine it with Close Defense and the DD seal and he'll basically be immune to physical damage from non-blues. Bait units and let them charge his Bonfire, then insta-gib them on the next turn. That missing 3 damage won't even be noticed.
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