GamePress

When do we expect the next Feh channel?

And what do you think will be on it? New mode? Some arena change? (I wasn't expecting another arena change so soon, but Akariss mentioned the topic in a video)

Asked by Seeker3 months 3 weeks ago
Report

Answers

Honestly, I don't want anymore new game modes until IS can get some actual ideas on what it means to increase the difficulty WITHOUT inflating the enemy's stats by such a monstrously high amount. Fix the game mode you already introduced first before adding more that could potentially fail like this current one.

Arena, as much as I'd like for them to talk about how Arena will no longer go off of BST and skills that score high, I doubt they'll go that route any time soon, if at all.

Probably something for A Hero Rises (I think that was shown in the last Feh channel?), more orbs/feathers, and possibly more units that can have refine-able weapons (like Lyn and Swift Mulagir).

Report

Yeah when CYL2 introduced a second 300SP A-skill and a 350SP A-skill, and now we have an inheritable 400SP assist (also, both CYL2 armours can hit 175BST with a superboon) I concluded immediately that BST-and SP-based scoring is staying.

A Hero Rises 2 does seem like a very likely topic, and agreed about them needing to fix what they've just introduced before trying to make something new.

Report

Probably changes to the new defensive maps, since they typically do patch ups after running something for the first time. There's been a lot of talk about a fates banner, but I think it would be cool if we got an echoes one. It's been awhile since any of them have showed up (with the exception of Celica). Probably some new weapon refinements too, maybe pass the new falchion onto the other users?

Report

Probably when 3.0 is ready to be released probably late November. It'll probably cover some pre-Anniversary content, but I doubt it'll be about a new game mode since we just got Relay Defense.

Report

New battling objectives (more on the story maps):

Defeat Boss - There should be an indicator that one enemy is the boss players will have to defeat. Should have stats a little more inflated to his allies. Defeat boss and map is cleared.

Seize location - there should be one specific area that one of your units should take over.

Turn limit GHBs - I would like to see a little more tweak on the GHB maps because it's always either one time big time or reinforcement based. Turn limit GHBs would make players think more strategy given the limitations.

New tiles:

Damaging tiles and Healing tiles - At the start of each turn, either heals or damages for about 10 damage if units are on said tiles.

Gale tiles - At the start of each turn, all flying units move one space away from these tiles (if unit is on the left of tile, then they will be moved away from the left. Something similar to Drag back.). Fliers cannot go traverse these tiles; other units are limited to one space on these tiles (like forests). A way to nerf fliers.

Report

Personally, I have next to no ideas on what's gonna happen and when it's gonna happen, but what I do know is that Farfetched Heroes 2 is coming. You know what that means?

Kliff and Owain are likely.

Report