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What if lethality got introduced into FEH?

Make it 7CD so there's no way to infantry pulse it even with special-accelerating weapons, and maybe restrict it somehow, like, daggers only or daggers and bows only or something like that.

Might be nice as an infantry-only to help them compete with grotesque armour ridiculousness

Asked by Seeker4 months ago
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Lethality... you mean the skill that completely one-shot units? Loved the animation, by the way.

With that said, I don't know how well this would be as far as being introduced to FEH. There are ways of completely one shotting, but there are also ways of getting around it, like more defense, resistance, speed, etc. Lethality was just a flat-out "you're already dead" skill, and the only way to combat the skill is to kill the unit before he can activate it, or have Guard/Special Fighter/another way to prevent Special charges.

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No, I really mean absolute instant kill, ignoring all def, res, everything. 7CD, or even 8 or 9.

For ease of reference, if it's 7CD and you're a dagger unit, you would need triple infantry pulse support, flashing blade, AND barb shuriken to one-round with it against a slow enough opponent. Without infantry pulses, a desperation dagger without barb shuriken could trigger it on the second attack of his/her second engagement if there was a counterattack in the first engagement and flashing blade activates in both engagements.

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What if it ends up being an exclusive special, namely Volke from PoR/RD? As at least when it came to the Tellius games it was a skill exclusive to Volke.

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•Id give it a 7 to 9 CD since infantry pulse/rush/flash is a thing.

•its eff should work where itll bring the hp down to 1, but it should have another eff where it can reset a CD on enemy unit. This way it can give more strategies and help against other proc charging skills

•Only useable by dagger units to give better playability to said units

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I like the idea and it would boost assassin like heroes. Yes I am looking to you jaffar
Imo dagger units needs to be buffed. Sure they are debuffers but come on! In the old games they could have been a map sweeper. Yes again you, jaffar.
I'd love some straightforward killer with daggers

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There is an enemy unit called nuibaba in Fire Emblem echoes with a weapon that reduces your HP to 1 regardless of stats. If your HP is already 1, it kills instead. She is fast enough to double some members of your cast.

I want nuibaba in this game.

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1. 7CD is pretty much guaranteed to take two rounds, at least with current existing skills. The only way to one-round is with an infantry pulse or Ostia's Pulse and a breath skill or special fighter while getting doubled. If that's too easy, let's make it 8 or 9CD.
2. It would require dancer support to be as annoying as Future Vision

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