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Weapon Refine Wishlist
What units do you really want to see get a weapon refine? Feel free to include ideas for what you'd like it to do.
I've been sitting on 11 Oboro in the hopes that one day they'll give her some love and she'll be worth making +10. L'Arachel is another I'd like to see get some additional oomf to her prf tome.
Oboro's Spear: Unit counterattacks first when attacked at HP ≥ 50%. Refine: Grants Atk/Def +4 during combat if foe initiates combat.
I definitely took inspiration from Lewyn's weapon for this. It could very easily be too strong, but I think it could create a bit more balance by making rarely used things like Hardy Bearing and AOE a little more common.
Ivaldi Refine: Grants +3 Def. If unit initiates combat, unit granted Atk/Spd+4 during battle. After combat, foe inflicted with status preventing them from counterattacking.
Simply upgrading her weapon's effect to SS2 seems fair, especially if Siegbert can get away with it. The refine addition is just the Candlelight effect. While it's not really all that strong, it seems to fit with a blinding light weapon. It's also just one of those things that is just a bonus to have even if you're not playing for it specifically.
Answers
He does have a refine. He can get Berserk Armads. What do you want? Thunder Armads?
I feel you though. He does need more Armads. Like Thunder Armads. Or Lightning Armads. Or Sun Armads. Or Moon Armads. Or Blazing Armads. Or Radiant Armads. Or Sacred Armads. Or Draconic Armads.
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I made it very clear what I want, the effect of Maltet lol.
Accelerates Special trigger (cooldown count-1). If unit's HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack.
It would suite him more than the other Armads. Not that it would affect me, I dont even have an OG anymore...
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I've got ideas for Seliph and Eliwood.
Tyrfing
Normal: If hp <80% def/res +7 (Brazen def/res)
Refine: If unit is 80%> hp, enemy cannot make follow up and enemy special charge -1 per attack.
Basicly: Get safe into brazen, the refine
Durandal
Normal: +4 Atk/res when enemy initiates combat
Refine: Grands unit +3 atk/spd/def/res if within 2 spaces of a infantry or armored unit using sword/lance/axe/bow
A focus on being an enemy phase res tank. With a smaller boost to his spd/def that he accually could use.
(Besides, it's a reflection of Lloyd's refine)
I think units like the whitewings and the red/green cavs could use a unique skill that they share among their archetype. Instead of a new weapon.
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Well, Saber was one. So scratch that one of the list.
Seth is my main wish. I know there are a lot of sword cavs who also need help (Cain, Stahl, Luke) But Seth is a more major character than them, on the level of Titania who got a refine.
As for what his refine would be:
Sword of Renais:
Normal: +6 def/res when attacked by sword/lance/axe/dragon
Refine: Atk/Spd/Def/Res x2 per adjecent ally
A bit simple, but I think this could work for Seth. We do not have owl on a melee unit, and I think getting stats from protecting allies could work out for him.
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Normal lance Azura needs her blessed lance already.
Personally I want a prf slaying edge for Soleil that's refinable for speed, doesn't really need an effect but i'd be fine with just about anything cause i'd rather have +3 anyways.
And i'd also like to see a Lute or Delthea refine. Delthea's refine just gives a friendly melee unit +6 atk for a turn and then she has drive atk in her base kit so I feel like they tried to make her a buffbot but honestly her nuke capabilities overshadow her buffing potential. Maybe her refine could be like swift sparrow on her refine to help save her horrible speed.
Lute on the other hand is fine tbh. I use her on a team with gunnthra to get triple ploys going. So maybe her refine could be res ploy in her tome and +3 res or something along those lines.
Sothe could also use one. Maybe windsweep/watersweep on his weapon, some more speed, or some more attack or so. Doesn't have to be much but he could use some speed.
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Aside from some of the popular requests, like M/F Robin, I'd like to see:
Klein and Leon, archers deserve more love. Off the top of my head, only Takumi and Jeorge have a refine? Edit: Somehow I forgot Innes, but my point stands.
Gaius and Kagero both got powercrept. Considering how much Felicia's refine helped her, I'd be really interested in seeing what they would get.
Personally I'd really like to see one for Mae and Boey, Boey especially could use some help.
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Saber desperately needs a refine. Whatever the fuck that blue sword is, I want it.
Libra is also gonna be due for one since the Levin Axe (yes I know it's called the Bolt Axe, shush. I like Levin Axe more) is in his art.
The same went for Titania and Lon'qu so same could happen again.
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You do know he'll get a refine in a few days, right?
Golden dagger. Not the sword from his art, but it's what he gets as payment to work for Celica in Echoes.
Libra getting Levin/Bolt Axe would be amazing. I do hope it's gonna be an adaptive damage effect, and not DC. I dunno, I feel like that would be more special.
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There are other healers that need it more (Mist) but I'd like Genny to get one. I want it to have a Gravity+ effect with something else, but the two main things I found from her game were either Invoke (which I don't understand how that would even work in FEH unless they added NPC allied units), Seraphim (effective against dragons?) or Corona (an added Moonbow effect to every hit?) none of which really work. So how about this;
'Warding Staff; 14 Mt., after combat, if unit attacked, prevents target and foes within 1 space of target from moving more than 1 space through their next actions. The enemy cannot counterattack.' with a refinement of 'Grants Atk/Res+4 to this unit and adjacent allies during combat if unit is adjacent to an ally.' So a cross between Atk/Res Bond and Spur Atk/Res. Based off the Ward magic she gets.
Or just combo Gravity+ with Absorb and call it a day.
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WHERE IS MY HAWKEYE REFINE?!
In all seriousness, it'd be dope because he's one of my favourite characters and lyn already got a refine. I'm thinking his refine is:
Accerelates special trigger -1
If units HP < 80% grants unit +7 def/res.
It'll help him become a better mixed bulk unit.
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