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Valter builds?

having finally managed to clear all 3 difficulties and then crying that Panic Ploy 3 is still 5-star even for him, I will need to make him lv 40 4-star at least but 5-star is possible as my lancer in the sky that isn't Cordelia.

here's what my idea was at first glance for his stats and set:

Valter
Neutral
Cursed Lance
Reposition/Swap
Bonfire
Fury 3
Vantage 3
Panic Ploy 3
HP +3 seal
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Here's the reasoning. His lance applies at all times, not just at full health unlike any recent similar pseudo-fury weapons and thus stacks with Fury always. He has atk/spd of 53/36 unbuffed which is pretty solid.

Thanks to Fury and Cursed Lance, he will have Vantage ready after his first engage almost guaranteed unless he attacks someone that cant attack back (35/45 isn't low enough) and after that, he has Vantage protecting him from melee opponents with that damn good 53 attack striking first.

Bonfire is taken over Luna because if I attack someone with 38 defense (zephiel) Luna 'adds' 19 damage by ignoring that, but against lower defense targets, the burst I gain is much smaller. At the same charge time, Bonfire will add half of his OWN defense of 37, which gives the same sheer burst against all targets.

Panic Ploy at 45 HP fails to effect any armor unit and the following flier/horses at neutral hp will not be effected: Beruka, Cherche, Clive, Eldigan, and Stahl.
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It's more of a quick idea and it's not as heavily calculated as my theorycrafts, but I'm curious what ya think or how you guys have been building him

Asked by Ryunosuke1 year 4 months ago
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Answers

I've started with a pretty basic build and am gonna mess around with different skills now that I at least have a viable set on him, I run:

Cursed Lance
Darting Blow 3
Desperation 3
Panic Ploy 3
Luna
(No assist yet)

I'm kind of light on the SI fodder, so I'll eventually throw a Bonfire/Ignis on him over Luna, but this build has worked very well for me so far

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idk abt fury, i mean, he will die quicker with it, (fury -6 hp, cursed lance -4) it will be funny if azama attacks him and he loses 20+ hp in one fell swoop,
well, fury could work, but in that case you need to make sure that there is only one enemy after him, or he will be killed by the 2nd guy, though positioning can heal this, but i don't want to take the risk,,

anyway, valter is really flexible imo, with LaD 3 he can still tank physical units very well with 31 def, his weapon adds to LaD boost, making him a monster with 39/38, no one can really doubled him unbuffed with that spd, the blow skills could also be used well on him, except, of course, warding blow, he can get away with fortress defense too if you want to make him a flying tank (flying tank with guidance is scary, expensive build, but just imagine how)

the b skill is flexible too, since he will be running <75% hp most of the times, desperation or vantage will be great on him, renewal can be added for survivability, maybe escape route will work for him too ?

c skill is just, well, depend on the team i use with him

i typed a bunch of thing, but, if possible, i'll use the (not so) glass cannon build with him

Cursed Lance
Reposition/Swap
Luna
LaD 3
Desperation 3
Panic Ploy 3/Flexible

i don't want to see him in a flier emblem team, really

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