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Upgrades for Seliph

I want to make Seliph like his dad, with Divine Tyrfing.

My Seliph will be 5* with +res, -spd.

Build as follows:
Divine Tyrfing
Swap/Reposition
Sol/Aether
Close Counter / Earth Boost / Fury
Quick Repost
Threaten Attack
Seal: Deflect Magic

Stats will end up at:
HP - 47
ATK - 50 (34+16)
SPD - 21
DEF - 30
RES - 28 (25+3)

No mage can KO him, as he reduces first attack by 50% and second attack by 80%. He hits hard and can wall physical hits well with high HP and ok DEF.

Thoughts / Feelings?

Asked by rdh41761 year ago
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Answers

Yep. That is his ideal set now thanks to weapon refinement. If you decide to go with DC then swich Distant def in the Sacred seal slot. Also definitely go for Aether insted of Sol. Even if you decide not to give him that then at least give him Bonfire or Ignis. Sol sucks. You could also use a more expensive C slot like a drive skill if you are going to use him in arena.

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One thing to note is unlike Sigurd, Seliph actually has the HP stat to run Panic Ploy to disrupt horse emblem teams or just teams that heavily rely on buffs, or he can buff his own infantry team by having Infantry Pulse.

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