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Trying to build a cheap tank Roy
I loved the weapon refinement of Roy's Binding Blade and I wanted to make a tank build mostly for PvE content. I am not thinking about arena because I do not have Distant Counter nor Steady/Warding Breath fodder and I do not want to waste them on him, nor 5* units for skill inheritance. So I came up with this build for my +Spd -HP Roy:
Binding Blade (eff)
Swap
Bonfire
-
Fortress Def 3
Seal Def 3
Threaten Atk 3
With this build, when receiving an attack Roy has 34/32 base Def/Res, against an enemy which probably was hit with -5Atk and will have a -7 Def if still alive for end him. 34 Spd means he can avoid some doubles and 43 Atk helps when Bonfire activates and give an extra 17 damage. I leave the seal for now to support allies.
What would you change from this?
Answers
Oh, I totally forgot about Guard to avoid specials, much better than seal def since the killing part will probably be other party member's job. Sadly I don't have access to close def since they all go to my Sigurd project, but I can run it in the seal.
Why Threaten Def instead of Atk?
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