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Tobin with Brave Sword or Wo Dao

I did a thing a long time ago and gave Tobin the Wo Dao. Something like Quickened Pulse > Swordbreaker Bonfire kind of works, but it's only for a single match. I want it to be of more-prolonged use and not so limited. The Brash Assasult Seal may add some possibilities along with Desperation, but I'm not too faithful on his 2HKO'ing ability (base 31 Atk). On the other hand, Brave Sword could allow for potential Quad Mode as well as massive bursts in Bonfire/Ignis, and likely oneround some of the squishier units he isn't doubling.

Wo Dao +4 Def/+5 HP

A: Fury (also quite a decent amp to his durability)
B: QR or Desperation (+Brash Assasult Seal)?

Brave Sword

A: Fury
B: Desperation (+Brash Assault)

Asked by Nogitsune1 year ago
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Answers

Can't really answer your question the way you're hoping for... His best skill set can be obtained by tapping on the "Send Home" button, choosing Tobin, then tapping confirm. Hope it works!

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That seems to be a bad joke isnt it?
Tobin is still a Tempest Unit, and we can be sure that even older tempests, or units like him reappear again for more merging.

I know he´s only a niche unit in the Game, but even he can determine the game, especially when the niche actually happens by facing hector or other units he´s good at.

That´s also the case for all the other older units. I´m happy for actually having Ogma with a Silver Sword+ with spd refinery and Life and Death 3 for example. He has 55 atk, 42 spd with spd seal 3, and also desperation 3 as a B Skill along with Dragon Fang.

Later on i will merge him with a high spd ogma for having 45 spd. His Hp will be 53, two less Hp then with high hp iv but thats still ok.

He´s very niche, an old Hero nobody bothers, but when he activates his dragon fang, even newer units have to face the consequences .

So, why not having fun with other Heroes as well?
It just makes more fun having more diversity instead of always having the same units with the same skills and stats isnt it.

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There's only a rare handful that are legitimately niché. Tobin may be one of them, but even then, I can definitely see a case in Brave > Brash Assasult Desperation. That's how generous this game is.

Oguma's not even close to one of those people. His offensive spread is comparable to Lucina, Hana, Elincia, etc. All of which have the best offensive spreads in the game, and then you realise he has actual solid durability (close to 50 HP & 30 Def). +Spd Oguma is Quad territory, while +Atk is a slightly slower but a lot tankier Hana.

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You compare Ogma who had the most optimized stat-spread among sword users (pre-BST powercreep) with Tobin which has one of the very worst stat-spread.

Ogma is great, even now besides the "legendary" BST of the new units. While Tobin is just a all-rounder that can't perform too well due to his low Spd.

A good all-rounder unit would be S!Robin, Camilla, S!Tiki, Alm or more recently Joshua. Not Tobin.

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In my opninion, tobin doesnt have adequate atk to give him a brave sword. His atk with his current weapon is 42, he gains another 45 with Weapon refinery and 47 if you were to refine the armor crusher with atk.

Tobin is a unit nobody actually uses, which is very interesting to try for a build. Thanks to refinery there are actually many ways to build him.

Personally, i use him as a reserve unit the in chain assault. Every now and then Hector is being used, maybe amelia also tags along. For this instance, i gave him axebreaker in the past. He can easily kill off both thanks to his armorslayer. I also gave him def3 as an A skill for 36 def and even threatening atk 2 for getting exactly 40 def when the enemy approaches him.

I would always prefer his native weapon, i know there arent much armor units currently, but its always helpful to have a good armor killer in your sleeve, when you encounter an armor team.

Fury is acutally pretty good, in case you still want to use wo dao, then moonbow or glimmer would be good to finish of your enemy. Both get activated during combat so he inflicts nice damage. If you want to use his 36 def, then bonfire could be interesting as well, it wouldnt activate right off the bat, but at least in the second phase while having a quicker ignis thanks to his sword.

You could try to get the Wo Dao+ , with that you could refine the weapon with spd+3 and going with Darting Blow for getting 36 Spd and having 45 atk with Wo Dao +. He even gets Bulkier in HP terms with 51 HP.

For myself, i will probably upgrade his armor smasher with eff+, so that sheenas Shield gets activated and all the other armor buffs. I am still looking for a better A Skill, Earthen Def isnt good against those Armor HP Monsters, maybe armored Blow or even Sturdy Blow for getting 4 atk ( 49) and 4 def ( 37 ) .

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His base Atk works when he's able to quad and some massive burst damage (about 18, with Fury amp). You can also 1RKO most Green mages with the exception of Merric and Boey, as well as some of the squishier Reds.

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If you have the right quad team then i´m sure he can also deal heavy damage with a Brave Sword. For me, i only prefer these weapons for the emblem teams, they can buff each other much better then infantrys and even higher. Sure, you can buff tobin right with the combination of Hone/Spur/Ally Support. But its still 4 atk less as in an emblem team. Also the units have to be more glued togehter, whereas the emblem teams can just use the Goad Skills.

But maybe you can prove me wrong, im curious to see Tobin in a battle. It happens very rarely that i actually see him unfortunately.

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I'm not really a fan of assuming buffs right off the bat. That just has them kind of seem dependent on them. If their base stats work, everything else runs from there.

Of course, there's exceptions like H.Henry who are just ridiculous with Emblem buffs.

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Base Stats means - 4 atk beceause of the Brave Weapon. But also +3 beceause of Fury you gave him. 42 atk is a bit low, but with his special it can be still worth it.

What i actually like about a brave weapon, is the combination with desperation. You can deal 4 Hits in a row when you are wounded. But for that you need alot of spd to do so. Or, a possible desperation seal which we could get in the future, combined with a breaker skill.

Normally, i try to build units without calculating the buffs. But sometimes, especially with older Heroes, there is no other choice.

A good example is my new Infantry team which i prepare currently. It consists of all the 4 main Characters. Everyone buffs their allys with Hone/Spur/Ally Support. They got pretty powerful by now, but im still working on them, it´s a longer project which requieres more feathers then usually.

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Older characters are perfectly capable. It's just that when compared with certain silly BST powerhouses like Mia & Ayra, everybody looks bad. Then there's stuff like Sigurd, but now Celice can somewhat catch up.

Brash Assasult Seal Desperation is a thing.

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+def refined Wo dao all the way. He is completely outclassed by SOOOOOO many other sword units as a Brave sword user. His HP is quite high so maybe use a boost skill in his A slot? (He doesn't have that much stuff going for him that other sword users can't do). That res stat is really nice for baiting green tomes if you run Triangle adept and a breaker skill (preferably swordbreaker) helps him quite a lot.

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