Smoke Skills, in my opinion, are better on ranged units while Threaten skills are better on melee units.
It's easy to get a unit into Threaten range, allowing you to debuff them without having to engage in combat (unless they're a ranged unit) and if the unit isn't ranged, or doesn't have Distant Counter, then being able to hit the unit and enforce a Smoke debuff in the process is extremely fun and dandy.
As far as which is better, I guess that mostly depends on what unit we're talking about. A speedy melee unit might enjoy Threaten's more than Smoke's since they'd (probably) want to debuff the enemy before actually engaging them in combat.
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