I tend to agree. On one hand they have done great so far building suspense and keeping us hooked, but on the other hand, waiting too long can really be detrimental and potentially lose people.
Same with flooding the banners and having too much come out, it can become overwhelming and burn out quickly like a rocket instead or the slow fire that makes money and keeps us engaged.
Powercreep is also a similar issue in the same boat, it is a fine balance between keeping the whales hooked, while not going so overboard it doesn’t become fun anymore.
You bring up weapon refine which is a good point. They need more than 3 a month (especially when I don’t have the 2 five stars and could care less about Lon’qu). BUT they are on the right track with weapon refinery so we can enjoy the old OG players in new ways.
Would like to see new modes, maybe like Hussein and I talked about, quests for FE game specific teams only (ie a map for only your sacred stones characters, etc).
We will see where this goes. I love the game so I hate to think it will burn itself out sooner than later.
Am I still excited to play? Yes. But on boring days where there isn’t much to do, it gets my mind away to real life and recharges me, making me miss the game and come back to it later. But I don’t do other games so I may be an exception to the rule.
Edit: IS is smart tho, and good at keeping us hooked. Ike didn’t come out until 6 months after the game. Beasts still aren’t out. BUT on the other hand, an alternate for every character is a big way to burn us out, as multiple copies makes a character less special
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