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Theorycrafting with Ryu: Hawkeye

Time to start my very own talk show where we will take a new character and craft the shit out of them to kick meta ass. Tonight is Hawkeye.
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Hawkeye
+Atk/-Spd
Killer Axe+
Reposition
Moonbow
Distant Counter
Quick Riposte 2/3
Panic Ploy
HP +3 seal
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With this build, Hawkeye gets a decent attack stat of 47 unbuffed. More importantly is his defense/resistance of 28/30 which is one of the better balances between the two on his color without iv adjustments as well as his massive 48 HP for tanking.

With this set, Hawkeye can bait both mages and melee units of Blue and Green colors and will have a charged Moonbow counter attack ready for both the first and second attack he gains thanks to Quick Riposte.

A fully buffed Reinhardt with +atk, attack seal, and all cavalry buffs will fail to kill and then die to this build if he has a speed bane, or Hawkeye is speed buffed to avoid the second attack wave. Blade Olwen cannot kill him under any condition, and Cecillia with all buffs just barely kills him by 3 points with Gronnblade+.

The upside to these few threats is that Panic Ploy will usually allow Hawkeye to disregard such buffs on his intended target and then slaughter them with his gigantic axe instead.

This build is of course built to play the bait killer, much like Hector does (who you will need to feed to him) but with much better results against mages which are far more important threats these days. Battles with lances will usually go in his favor as well even if he initiates (more so if Moonbow is charged) and with buffs or a healer he only does his job that much better.

Naturally you keep away from reds like the plague of course, and mos enemy axes can be dueled effectively barring some Brave Axe users (like a fully buffed Frederick) but he will be very much effective as your green unit in most team comps as well as sating the fans of Blazing Sword and just looking like a tough, cool bastard.

Asked by Ryunosuke1 year 4 months ago
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Is there a slaying Axe? I assume not yet though we will have on in the future!!
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He can tank fully buffed mages very well and can easily get them on return yes, though if they have desperation you'll die THOUGH, In most real situations foes depseration never gets used because players are smart enough to take them out of not be in their range :pppp
so this wouldn't be an issue for you, but if players are attacking you their'll be able to snipe him if need be (granted with more effort then hector).

Off the bat seems highly effective for mage baiting though I'm not sure how many uses of it you'll get, likely 1-2 if you play your units right.
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My issue is using a hector because he's well..... hector and I've been trying to get him for like evvverrr.
Build is effective for what you're seeking though a unoptimal Olwen or a optimal reinhardt can get him still. (QP reinhardt)

(Should be noted fury & hone & fortified Olwen with a boon in def or hp will live and destroy on counter---- Normal IV's combat below.)
Olwen adds total bonuses to attack, increasing attack by 24 [Blárblade+].
Olwen attacks. Triangle disadvantage reduces attack by 20%. 28 damage dealt.
Hawkeye HP: 48 → 20
Hawkeye counter-attacks, ignoring distance [Distant Counter]. Triangle advantage boosts attack by 20%. Resolve combat as if opponent suffered a 30% defense/resistance reduction [Moonbow]. 35 damage dealt.
Olwen HP: 34 → 0
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Reinhardt with +ATK - Res (Death Blow 3 and under hone cav)
Reinhardt gains 6 attack by initiating combat [Death Blow 3].
Reinhardt attacks. Triangle disadvantage reduces attack by 20%. 15 damage dealt.
Hawkeye HP: 48 → 33
Reinhardt attacks again immediately [Dire Thunder]. Triangle disadvantage reduces attack by 20%. Resolve combat as if opponent suffered a 30% defense/resistance reduction [Moonbow]. 24 damage dealt.
Hawkeye HP: 33 → 9
Hawkeye counter-attacks, ignoring distance [Distant Counter]. Triangle advantage boosts attack by 20%. Resolve combat as if opponent suffered a 30% defense/resistance reduction [Moonbow]. 37 damage dealt.
Reinhardt HP: 38 → 1
Reinhardt makes a follow-up attack. Triangle disadvantage reduces attack by 20%. 15 damage dealt.
Hawkeye HP: 9 → 0

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Well, we have our Slaying Axe, though it will cost you an Amelia ;)

If you're worried about QP Rein, Hawkeye shouldn't be bothering with a +3 HP Seal. He's surviving the first wave with more than 3 HP anyway.

He should be running QP himself, with Luna, or Iceberg. That will get rid of any mage foolish enough to start up with him.

With Fury + Slaying Axe, he can get 6 more Atk, and I might prefer to trade +atk for +spd. He can survive Rein and double next turn. He doesn't have to bait Olwen with +24 buffs. Just get her without defensive buffs and one-shot her.

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This build for Hawkeye is unoptimal, Fae will do the same but will also take care of Hector&co (which is part of the meta that you want to kick ass right?).

Hector will also do the same job in better, thanks to his higher attack, he can take care of glass canon (i.e. Nino) before that they throw their second (lethal) hit on him. In fact, my +Atk/-Spd Hector kills Fury Nino (common Nino) in one shot, just as many other threats (like archer and tanky blue mages, like Voldemort).

Of course, Hawkeye can do that too thanks to KillerAxe+ and his quick special trigger, but past this point, he loses in reliability, while Hector doesn't thanks to Vantage, and actually profit his charged Special to hard-counter even more threats.

DISCLAIMER : As Hector, Raven & Hawkeye are my favorite units, I tried many many builds for them, and they all have very good opportunity to be meta-crushing. But you build is just a "specialized counter against blue meta" that isn't really breaking the meta itself, since it lacks reliability (you can only use it as a Bait, on the offensive he will rarely kills anything, plus he can't counter reliably common green units like Hector, Julia, Minerva, Sonya, Nino, Raven and other version of Hawkeye that are more balanced).

In brief, it's a unoptimal build offensively, and barely effective defensively. I recommend you to better testing on Kagero Chart, using filters and overrides on meta units.

You can also find some really good date analysis on the meta on Reddit.com :

https://www.reddit.com/r/FireEmblemHeroes/comments/6rrquc/feh_arena_metagame_tracking_charts_and_text/

https://www.reddit.com/r/FireEmblemHeroes/comments/6p21ua/i_kept_track_of_every_enemy_unit_i_saw_in_arena/

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You say it like it isn't obvious Hector is just better. There's no way around it. And as for beating him? Tough chance. He's bulky as shit, and it's dumb to even have Hawkeye be the one for the job. The way the meta is based is for you to have a counter against Hector as it is (meaning, mostly a Red). You took "meta" thing too literally. As to beating Reinhardt, your best bet is baiting him in the first place. He has 3 Mov on top of range, and competent players go the extra mile to even give him Reposition (good luck countering that on the offensive). Unlike the non-Arena AI, these always move forward. They won't wait for you to make the first move. Baiting is very reliable.

EDIT:

For the record, Hawkeye does cleanly oneshot Julia and Nino (Fury, +Def and +3 HP). Both fail to 1RKO even if they double with 53 and he has a +3 HP (granted, she exceeds this with a buff but who cares if she dies anyway).

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Obviously, Hector isn't "just better". Hawkeye have the potential to compete in the same tier as him in the meta (S-tier). This sole statement of yours already show that you didn't understand my point.

Let me put it simplier:
Hawkeye has some traits that makes him an unique and strong character, but this theorycraft isn't leveraging those, and your build of Hawkeye (BraveW + DeathBlow + Renewal) is worse.

You call him "underrated" and you are right, but you don't get how much he is. He has 1 more mobility, closely the same atk before Armads and a better Res.
He is also an infantry so he benefits from Infantry Pulses and a better manoeuvrability.

When I speak of the meta, I put myself in the shoes of the IA controled team. Of course any heros can be good controled by a player, especially if they are specialized in one purpose (like baiting with Distant counter , QR).

Sorry for not being more accurate and making a 1000 words essay to you, but you wouldn't read it and even if you would, you wouldn't get the extend of it.

Without offense. Kind regards,

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