Is there a slaying Axe? I assume not yet though we will have on in the future!!
==========================================
He can tank fully buffed mages very well and can easily get them on return yes, though if they have desperation you'll die THOUGH, In most real situations foes depseration never gets used because players are smart enough to take them out of not be in their range :pppp
so this wouldn't be an issue for you, but if players are attacking you their'll be able to snipe him if need be (granted with more effort then hector).
Off the bat seems highly effective for mage baiting though I'm not sure how many uses of it you'll get, likely 1-2 if you play your units right.
==========================================
My issue is using a hector because he's well..... hector and I've been trying to get him for like evvverrr.
Build is effective for what you're seeking though a unoptimal Olwen or a optimal reinhardt can get him still. (QP reinhardt)
(Should be noted fury & hone & fortified Olwen with a boon in def or hp will live and destroy on counter---- Normal IV's combat below.)
Olwen adds total bonuses to attack, increasing attack by 24 [Blárblade+].
Olwen attacks. Triangle disadvantage reduces attack by 20%. 28 damage dealt.
Hawkeye HP: 48 → 20
Hawkeye counter-attacks, ignoring distance [Distant Counter]. Triangle advantage boosts attack by 20%. Resolve combat as if opponent suffered a 30% defense/resistance reduction [Moonbow]. 35 damage dealt.
Olwen HP: 34 → 0
==========================================
Reinhardt with +ATK - Res (Death Blow 3 and under hone cav)
Reinhardt gains 6 attack by initiating combat [Death Blow 3].
Reinhardt attacks. Triangle disadvantage reduces attack by 20%. 15 damage dealt.
Hawkeye HP: 48 → 33
Reinhardt attacks again immediately [Dire Thunder]. Triangle disadvantage reduces attack by 20%. Resolve combat as if opponent suffered a 30% defense/resistance reduction [Moonbow]. 24 damage dealt.
Hawkeye HP: 33 → 9
Hawkeye counter-attacks, ignoring distance [Distant Counter]. Triangle advantage boosts attack by 20%. Resolve combat as if opponent suffered a 30% defense/resistance reduction [Moonbow]. 37 damage dealt.
Reinhardt HP: 38 → 1
Reinhardt makes a follow-up attack. Triangle disadvantage reduces attack by 20%. 15 damage dealt.
Hawkeye HP: 9 → 0
- Log in to post comments

Fate Grand Order
Dragonball Legends
IV Calc
Heroes