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Theory builds for possible cyl3 units!

Try to build a theoretical cyl3 unit! I know lots of people want xander so although i dislike him i will make one for him as well. I would imagine him having above average hp, high attack, below average speed, high defense and below average res. I imagine him either being a lance cavalier unit using his lance, or being a wyvern rider with Garon's axe. If his lance, then i imagine 16 might, a uh... I don't rwmember the name but the blow effect Halloween Jakob has, a wave esque effect, and something else. Feel free to add to that. As for if he has bolverk, i imagine built in Guard effect, distant counter, and perhaps a special cooldown or +3 atk. As for skills, an a slot skill of +6 atk and def against enemies at full hp, b slot quick riposte, and c slot close guard to reference his protective nature. Also bonfire as a special.

Asked by TheMeep3 weeks 1 day ago
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But wait there's more! I had a theoretical build for Selkie as well. I really imagine her being a dagger unit, or mage if she is a cyl unit to reference japanese mythology and history. If she had a dagger, i would imagine it having an effect similar to peshkatz but also special cooldown in reference to Selkie's hyper nature, as well as +3 speed. I imagine a similar story for her as a tome unit although i imagine her as a red tome unit using a tome that uses fire similar to kitsune mythology and perhaps would have a powercreep breath of life effect in some way? I really do imagine her having some kind of A skill or b skill that reduces special cooldown, and perhaps some personal skill that heals her? Like 20 hp every even numbered turn or a c skill of grisly wound that is powercreep savage blow, doing 10 damage to enemies and nearby enemies. Nearly forgot, i imagine her having low hp, above average attack, very high speed, low defense and high res.

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I approve of dagger Selkie as I really like Kagero as her mother. There should be some even turn of Grisely Wound on her too. You've also pegged her stats exactly as I'd hope she'd be.

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Here we go. Gotta do an Eliwood one.

Noble Rapier:
16mt - Cavalier and armor effectiveness.
Unit gains +2 atk/spd in combat for every cavalier unit within two spaces
Unit gains +2 def/res in combat for every armor unit within two spaces

Pherae ward:
If within two spaces of an ally and there are no more than 2 of any movement type in the team, grants +5 def/res to unit and allies within two spaces for 1 turn.
Negates effectiveness against adjecent allies.

Basicly making him a mutual benefitial mixed team member, with balanced stats.

His bst is 163.

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Hell why not throw in Alm as well?

Red bow armor.

Star of Rigel
14 mt
If unit's HP = 100% at start of combat, unit attacks twice then takes 5 damage after combat.
Negates skills that guarantee followup attacks

Of course building off double Lion. The added effect might seem like overkill, but it's also a nerf. This Alm can't use vengeful or bolt fighter with his bow. But he does have the brave effect in both phases.

Roar of Might
2 cd, 30% of atk.
Heals unit and allies within 2 spaces for 15 hp after combat (takes effect after other out of combat effects)

Conqueror
Negates anti armor effectiveness in combat
Unit can counter regardless of range

Might be a little too strong, especially when I made Eliwood fairly reasonable.
Bst is 164

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Well, back in Fates I think Blessed lance inflicted -4 Def/Res in combat. So I reversed it and yeah came up with that Galeforce skill.

I think Xander would be an Axe Cavalier as there is WAY too many green armours and there isn’t loads of Axe Cavaliers.

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The galeforce might be a little strong.
Though maybe it can be reasonable if you can give a galeforce effect to a unit that still has to move (and hasn't been danced to before in the turn)

Yeah that's true. Axe Cavs are kinda limited.
So more would be nice.

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I came up with this:

Bölverk- DC and VF, without the +1 CD bonus. VF effect has no Hp threshold.

Draconic Gnaw- Boost damage by 80% of units Atk. CD of 4 (Inheritable).

Flame of Anankos- Inflicts -7 Atk on foe during combat. If Unit has more Def than foe, disables foes from follow-up attacks. Ignores skills that disables unit from counter attacking, skills like Windsweep and Sacae’s Blessing.

So this is a Big middle finger to Brave Lyn.

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I dont think he wwould have anankos related abilities tbh. Also draconic gnaw is overpowered and wouldn't likely happen. Especially not inheritable. Also what the heck is VF? Im glad people like my idea wirh bolverk though.

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