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Then what about this Titania?
Sorry about next topic, i think it would be clearer. I want to thank all guys taking part in previous one. I try to theorycraft her as best as i can (and Lu Bu is sleeping it seems), since its heavy investment to make her rly shine.
Ploys can be interchangeable (either def/spd/atk is fine, both of those 3 even better). Also im considering Moonbow instead Glimmer.
I rly want to make use of her original weapon, and then, plan is now to make her anti green duelist and blue slaughterer. For taking care of reds i have my 2x DD3 QR3 +atk Micaiah (tho i was only lucky to get 4 copies of her as pity breakers, im hoping for more!).
The plan is to put Titania in mix team (answering your question Krazytre, thanks for all your input especially, tho im grateful to all the guys too).
Answers
I dont rly like that refine, i was disappointed with it. I see it as IS again fooling with Titania (as i didnt like refine on Sanaki, so she is still using raven), on the other hand her weapon has 18 might, with makes up a bit for her rly low atk.
Again, im rly considering Moonbow, tho with this high res, iceberg or glacies also sound nice. Glimmer seemed as good option since she can prolly use it pretty effectively against blue units.
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I have to agree with Makina, if she's on a Mixed Emblem team, then I would have to say that the Res Tactic refine would be better for her, especially considering dragons are some of the most used units in the game, allowing your units to take hits from them a bit better.
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Absolutely exchange glimmer for moonbow, glimmer simply doesn’t do enough.
Also you should use +spd on the poleaxe instead of +atk.
If you want to get really crazy, you should consider giant spoon with a speed refinement. It’s by far her best weapon for a build like this.
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If you want her to duel greens, Linus and Raven need to be considered, which means that 43 spd is not what you want at +10, even with the spd ploy, unless you don't mind leaving them sitting right in front of you with brazens active and maybe dancers present. If she's receiving a spd tactic, then I think you're in business.
You also need to consider Hectors, especially this recent one with his ridiculous block-all-doubles prf. There's not much Titania can do except try to trick his team into leaving him behind and dealing with him last or baiting him into overextending. Otherwise you need to use axebreaker, which might not be so bad in conjunction with the gem weapon.
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You are 100% right about the Linus and Raven part, but i wanna use Tiki (already +7, and since i still dont have Warding Breath fodder she is sitting on TA3) or MM as her companions (so its either strong red tank or quite strong red healer), i think Tiki especially wont have any problems with either of them, even Hector.
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If Tiki will handle the greens, why is Titania trying to duel with the greens? Tiki wins much more easily (and I don't even know which Tiki you're talking about).
I'd also like to point out that speed-refined slaying axe + death blow hits only 1 point weaker than Draconic Poleaxe +mt + fury, and both give the same spd bonus. The difference is 3 mixed bulk for cooldown acceleration and having blues absolutely crushed, for which she doesn't actually need to maximize her attack because triangle super-advantage will do it for her. My H.Henry has -atk and sits at 41 atk with a raven tome, but he often hits blues and colourless for 30-40 damage per strike.
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I would probably take the Spd refine over Atk refine as others have mentioned. At that high level of Arena you have to look at units with 50-55 Spd after buffs, so even with Spd Ploy, 56 atk 46 spd is more valuable than 58 atk 43 spd.
In response to what others are saying about her Res Tactics refine, it's not useful on Titania herself because you want to be buffing her Res, not the other way around. The only value that refine has is if Titania herself is never seeing combat outside of fighting blues and is instead buffing a Blade Tome (something you might be doing with a cheap Titania build for AA, but not a PRF refined +10 unit), but if that's the case, a 5*+10 investment is not advisable to begin with. At least the author is smart enough to realize how little value the Res Tactics refine has for a high-investment Titania.
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Did you read what I said? The refine is not "useless" in theory, but is useless on a high-investment Titania because Titania is one of the units you want to buff her res for so she can deal with the Grimas, Fae, Myrrh, etc. You want Res Tactics on the weekly bonus unit (since it's on a seal) or a physical unit you're not engaging magic units with. It's only useful as a refine for an AA team where you're say using her to buff a Blade Tome.
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I disagree based on the way I believe Titania operates best using her prf. She crushes one third of the weapon triangle more or less regardless of IVs or buffs; she is therefore free to give away all the buffs to her teammates, who will then take care of the remainder of the weapon triangle as well as colourless units. Arguably this interpretation of Titania is not suitable for max-merging, and I think 4*+10 is probably the most efficient way to develop her for this support use, but I do not agree that just because a unit is support-focused, that it is invalid to 5* merge him/her.
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That's incredibly risky in high tier arena though. Many defense teams are designed based around hoping a player builds their defense team that way, then overwhelming the one unit designed to counter a color. Running both Lector and Myrrh to overwhelm a red unit for instance is a very effective tactic (one team I faced last week actually used 2 +10 Myrrhs and a +10 Lector).
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