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Team review in the arena

They need to add this feature, it's constantly pissing me off how I have to risk my FINAL DEATHLESS WIN just to lose and have to start over my damn streak. I need to review the team my enemy has before I finally decide to initiate combat to earn that final win only to have to deal with units that hard counter my team regardless of what I do. If they don't do they, at least improve the damn match making system where if you actually have a dancer equipped for battle in your team, you actually face one, not be constantly overpowered by the other team for having no dancer. This is retarded, I despise dancers when I'm trying to do a deathless run. It's NOT fun having to deal with a dancer in the enemy team when you didn't even include one in your team.

Arena I know is already a bit too easy now, but these BS matching system is aggravating enough as it is when dancers keep making unpredictable moves.

Asked by ExiledNations1 year 8 months ago
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Answers

I agree they really need to relook at the matching system because my best unit is a +3 Ephraim and any time I use him I get paired against a team of +5 or higher S tier Fury units with either a Ninian or an Azura who always kill at least one of my units.

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Isn't that the whole point of the arena? It tests your tactical strategy against teams you don't know anything about.
I must admit dancers and singers are annoying though, even more if they are paired up with mages. Blade mages + dancers is the most cancerous team comp ever.

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The thing is I know how to deal with these units since they're so damn common all the time, the main problem is having to deal with unpredictable AI.

Fun fact, I just happened to stumble a across a team completely consisting of a DUO pair of Olivia and Azura with Nino and Blade tome Linde. Yeah that's certainly a fruitful way to lose a game.

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Well, it's not entirely unpredictable though. Just pay attention on every enemy unit's range and you should be able to predict who the dancer/singer will dance/sing to. Other than allowing allies to attack twice, they usually dance/sing to units who can reach an enemy with their help and/or to armored units. It is a bit strenuous but winning a battle against dancer/singer team needs some thinking.

This is why I'm so ever grateful for having G Tomebreaker Julia. Tharja is still my major threat tho. Every time I face her, she would double all of my units, even the blue ones. She's just the worst.

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What are the best ways to counter these? Seems ez to predict this set up so common. maybe they should change how the defense team is chosen, like lock it to your laast attack team

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Quadsuna, Klein, and Kagero, even better paired up with dancer/singer, should be able to do the job swiftly. Units with G Tomebreaker, R Tomebreaker, and Quick Riposte are nice too.

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by Ririka 1 year 8 months ago

I actually grows a bit wary when the enemy has dancer on their team, and got a bit protective and made calculation on which units they would dance/sing to.
Idk, depends on your unit builts I guess?
I have Reindhardts to take care of red units, Sanaki to deal with greens and buff attack, Anna, and Ninian
Never fails me on advance, still on 9th tier though so /shrug. Balance and patience is the key for me (and hoping not getting error 3001) ==a

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