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Super Soleil build?
So I have a 4.5% pity rate in the first new Summer Banner, and I'm pulling on red to summon for Summer Tana. I think that if her IVs are anything less than perfect, as much as I like Summer Tana, I'll fodder her for Atk/Spd Push 3. My main team is Soleil, Nowi, and Fae, so it seems like a solid investment. The skill looks really good for her. Thoughts on the build?
Answers
The build looks good. When she attacks she'll likely double and gain the effect of Atk/Spd Push, and you'll have Aether ready next turn. If you heal to full (via Renewal) you'll be able to have your A skill again plus Aether to kill, but Soleil with Aether should be enough alone for most cases. Soleil has decent bulk and speed to survive an enemy attack, so the Atk/Spd Push is the better option than L&D, so you don't sacrifice her bulk
The only problem I see is that it her HP might not always be 100% for her to take advantage of her A skill. Aether and Renewal helps, but if she takes too much damage in her first combat, she might not be able to get her HP back to 100% afterwards, even with Renewal and Aether, so you're gaining the A skill effect basically once. (I could be wrong on this, but just a thought when fighting another non-green unit)
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