GamePress

Summer Robin Theorycraft Thoughts?

Hey guys, just a quick question (Basically the title). I have a +Spd/-Def Summer Robin who’s kitted out with both her Deft + Fury set and Firesweep + Life and Death set (currently running this one).

Question:
However, after a little theorycrafting, I came up with another build (Basically a mashup of both builds) that I think work better with her stats and IVs and I want to know what you guys think. Here’s the build,
__________________________________________________

Build:
Weapon: Firesweep Lance+
Assist: Reposition / Dual Rally
Special: Glacies / Iceberg
A-Slot: Fury
B-Slot: Wrath
C-Slot: Threaten Speed / Threaten Defence / Savage Blow
Sacred Seal: Squad Ace D 3 (Speed +3)
__________________________________________________

Build Summary:
Now, this build does require Summoner Support which gives her a statline of 40/52/45/29/34. This allows Robin here to retain the offensive stat potential she had with Life and Death with the added defensive bulk of Deft + Fury except with more HP.
The reason I think this build is better than the other two is because it allows her to run the combo of Firesweep + Fury + Wrath, turning her into Lyn 2.0, whilst gaining an extra safety net on the enemy phase with her initial bulk and has the ability to run a very powerful Iceberg and Glacies.
With this build she’s able to freely attack with Firesweep whilst passively reaching Wrath threshold at the same time. After 4 hits (2 engagements most likely) or a single bait, she should be able to reach Wrath threshold and have a fully charged Glacies/Iceberg ready to go, either on that turn or the next, capable of dealing 27 or 38 damage on proc and turning her into the player phase version of Black Knight.
I understand this build is a bit slow and more PVE oriented but it’s basically the same gist as Lyn or Ayra and should work perfectly fine since she’s still a perfectly reliable unit (the same as a normal Life and Death + Firesweep) even without Wrath.

So, what do you guys think? I should add that this can also apply to Nephenee except with Bonfire/Ignis instead of Iceberg/Glacies.

Asked by InFinite1 year 1 month ago
Report

Answers

I personally think it’s kinda expensive to sacrifice Nephenee for all that since I think S!Robin should be able to kill most of her enemies with her ATK and SPD + Iceberg so Glacies may be overkill. Also, this is just a personal thing but seeing her defensive stats, don’t you think it’s a waste to render it useless during the Enemy Phase because of the Firesweep Lance+ effect of preventing counterattacks? Sure she’ll survive but I think with a Deft Harpoon+, she’ll be able to dish out a LOT of damage while taking little to no damage in return.

But I like the idea of having Wrath + Fury and that’s what I run on Nephenee but I chose Moonbow and Slaying Lance+ since I think Wrath + Bonfire with 37 DEF is kinda overkill (considering having her with Defense +3 SS so she has 3 stats above 40 and her HP is good enough for a frontline unit considering her DEF).

Report

It’s just a theorycraft since I’m missing Nephenee right now, but when/if I do get one that’s bad IV’d I definitely fodder her for Wrath. All my blue’s are surprisingly strong and well IV’d so I wouldn’t need a subpar one.

As for the bulk, she’s actually very squishy and it’s why I never used her until I gave her Firesweep. Assuming she’s up against someone with 46 attack, which is pretty low, Robin would take 15 + 8 or 13 + 6 = 23 HP with a Deft Harpoon build, making up for about 50-60% of her total HP pool after one fight against a physical unit. This means she won’t be able to tank another hit and will need Desperation, Vantage, or a few turns of Renewal to help her out.
With Firesweep, it let’s her run a more offensive Desperation + Fury combo with Wrath thrown into the mix. Firesweep pushes her player phase power to it’s fullest (better Desperation), Fury provides attack and speed for her offensive power, resistance for extra Iceberg/Glacies damage, and also helps to reach Wrath threshold safetly, and Wrath is self explanatory since it’s much higher impact than a Weapon Breaker or Hit and Run.

So basically, Wrath gives her more damage, Fury enables her to tank a hit and reach Wrath threshold or passively get there through killing whilst improving her offensive power at the same time, and finally Firesweep lets her kill without ever needing to take a hit since she’ll hardly be able to tank anything after she hits Wrath threshold.
Think of it as Lyn’s build except with a Firesweep weapon instead of Sol Katti.

I also thought the same way as you about Iceberg vs Glacies, but I was thinking that Glacies will allow her to do what a Firesweep user is capable of doing and that’s to kill through colour disadvantage. So it’s basically sacrificing her CDR for the situational overkills.

Thanks for the feedback!

Report