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[StoryTime] Bravart and the brave heroes. Volume XII
Hello everyone, let me share a bit of my recent thoughts and feelings with you once more, or actually once for all.
It's about the Brave Heroes. As most of you, I really appreciate the art of the heroes, their identity (being the "high lord" version) and how most of them were forged to meet an unique role too.
Although, I feel like I would like them more if they were just great at this unique role and purpose, rather than every single purpose. Like Lucina is undoubtly the best blue support in the game, but also the best lance duelist, nuke and tank (superior to effie too). The same goes for all of them, being the star at what they are meant to do best, but also better at the rest than other units that was specialized for it...
Let's dig further this subject with the case of Brave Ike and the green units.
In my opinion, Green was a haven of balance and diversity to be honest. You could have the slow tank Hector, the deadly all-rounder Raven (underused) and the strong and steady Hawkeye (neverused) which was requiring a lot of investment to make him work as properly as the other two.
But also, you could play the heavy destroyer Cherche or Frederick, the tanky all-rounder Camilla, or the flying wall Beruka, etc... so many more (not mentioning the mages and team synergy which gives a slot to any units (ie. Titania).
They all have their unique strenghts and weaknesses, reasons to go or not to. Now, whatever you wanna do, Brave Ike is certainly the preferable anwser. It's either your best ally and/or your best counter.
The same goes for most Red, Blue and Grey (already reduced to Bridelia in tier20).
I really don't like how most of the existing units in the game lost all their interest and how so many "weak" units seem even weaker. Can they still stand out ?
So I can't help but lose interest in the game after the add of the new characters. I feel sorry when I look at the banner of Raven, Ephraim...
I look at my 5*, most of them were already on standby, not having a clear use (Tobin, Peri, Cain, etc...) but now even my Hector and my Sonya from which I was expecting a lot, now looks like bad substitute units to the brave heroes.
I was thinking : "so what now? does it mean it's more interesting for a free player to give up on all his progress and just restart the game, try to get as many dupes of these 4 brave heroes as possible ?"
Because right now I'm tier20, I have a ton of feathers, etc.. but what use do they have if none of the units I can upgrade can compete with those 4 units anyways? Most of the good units being 5* exclusive anyways.
In brief, I do enjoy the brave heroes but I think I hate them a bit as well, for ruining the diversity and all those possibilities in the game too.
Answers
Chain Challenge for more feathers, for 0 purposes because the game is now graviting around 4 heroes, that are all 5* exclusive. So the feathers' purpose is now to get more characters for chain challenge or arena assault, for more feathers, for more characters that can't compete.
It's a ridiculous circle.
I mean, you don't get my point. My point is : do we play Fire Emblem Heroes or Fire Emblem BRAVE Heroes ?
4 units mostly, then "the rest" is only good to get more feathers to integrate more rest into "the rest". Pointless.
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I think you might be overreacting just a tad. B!Ike is amazing, but he does not monopolize greens the way Bridelia is/was the face of colorless. This banner introduced 4 great S(+) tier characters, at/near the top of their respective types, but it's not CYLpocalypse. Ike is still roughly even with Hector at his job, +atk Cherche secures more kos than Ike if her were to attempt her Brave build, etc. And characters like Sonya, Nino etc don't even overlap with his role. Roy is an offensive counterpart to Horse Emblem Xander, Lucina is a better offensive unit but still FAR outclassed by Ephraim in terms of buffing Bladetomes (still highly meta), etc. Only Lyn really revolutionized the meta and pretty much invalidated every archer behind her, sans maybe Innes specifically for the anti-Raventome niche, everything else is just making the high tiers accessible for newer players and especially F2P ones, and alternatives for already existing archetypes.
The only thing I really agree on is the power creep further displacing the many "good not great" units. I think the answer to this would be simple, save for a patch that literally tinkers with their base stats (which I'm not in favor of). They should add some sort of "skill shop" or something, where we can use some form of in-game currency to buy skills, especially weapons. Many of those "just good" units are that way simply because all the new units getting OP legendary weapons (to the point where the CYL units now have legendary weapons with TWO lv 3 effects), compared to their shitty Silver Sword+/Killing Edge+ base kits.
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Thank you very much for this opinion of yours.
I don't feel like Ephraim is better than Lucina, even for bladetomes user, because anyone else than Ephraim can run a better Hone attack. His legendary weapon provides him a level 2 C-skill, while Lancina has two level 3 C-skill in hers (Drive Atk, Drive Spd) and +3 Def on top of her better BST and better stat-spread, to perform well outside of her support role.
So maybe I'm overreacting, sadly I've got numerous points and arguments to justify this reaction. I wish I could find some to change my position about this.
It's not all bad, it's just mostly bad in terms of gameplay. It killed most of the complexity of the game by ruining so many possibilities and the diversity in the game.
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Sometimes when we invested so much in things that turned out to be outdated, it simply feels bad. Hector is being replaced by Brave Ike, probably (at least outside of armor emblem). Bridelia is being replaced by Brave Lyn, probably. But this is how the game has always been played. Better and new characters come out, everyone gravitates towards that. Before the introduction of brave units, there's only a handful of characters I see in the arena anyway, and the difference now is that some of them changed to Brave Ike, Brave Lyn, Brave Roy, and Brave Lucina.
Introduction of S-tier units is not the problem. After all, the game relies on this to make a profit. However, I do agree that there shouldn't be so many S-tier heroes introduced at the same time. They simply all came and overwhelmed everyone. If S-tier units were to be introduced much slowlier, the sense of defeat wouldn't have been so great - recall when Bridelia was introduced, no one seemed to have a serious issue.
The bright side is that CYL is a one-time event, and we know that IS is trying to get all our money at the conclusion of the summer break for most students. I think they'll do it now at a slower pace.
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Reading all that makes me feel bad. Like IS giving no sh*t about anything else than money.
Bridelia wasn't so overpowered. She had a regular BST, good stats spread for offensive but she could get OS by most things, many things could bait/counter and rush her.
Now Lyn is just the same with 1 more mobility and bonus BST points for her type (5bonus BST) with an incredible weapon and an unfair B-skill. So basically, Bridelia without her weaknesses. She also have the ability to tank magic damage, so most ranged units in arena... the ones that are the most likely to reach her.
That's the same for all the brave heroes, so much BS.
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