Windsweep prevents you from doubling any enemy when you initiate the battle (keep in mind, you can double when you counterattack). In exchange, Windsweep makes it so that - if you are faster as the opponent - sword, lance, axe and bow users cannot counterattack you at all. For example, if Alm (30 speed) with the Phantom Speed seal (+5 for skill calc) attacks a +spd Ike (34 speed), Ike will not be able to respond. But if you were using a -spd Alm (27+5) or forgot the seal (30), Ike would counterattack normally.
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