GamePress

So, how about this build? (Finalized for now)

You have probably seen a few versions of me before, but now that I've gotten more merges, it's easier to see the potential. And now, she's getting stronger. Little synopsis below:

Once Swapped or Repo'd into place (preferably swap) she will gain +10 to her atk and def, alongside the ally support from Robin (Grima) and further gain any buffs that he or her allies may have (Drive Def on Sonya I think, with a Spur Atk/Def on Grima). She hits surprisingly high levels of damage and can compete with a few units (even M!Grima, though this requires some res buffs)
TLDR: I invested far too much XD

Asked by ArgentSable1 month 2 weeks ago
Report

Answers

It's still a bit weird to do that because her primary role is dancing because I find running link on someone who wants to get buffed rather than the one buffing a bit weirder. But I mean if it works it works.

Report

The point of her build is to swap out with a unit that may or may not wish to partake in said fight. She could either swap into spot with M!Grima and give him a nice atk/def boost, and or swap out with him if he's weak and simply take the hit. An offshoot tank if you will.

Report

Dancing for enemy phase buffs? I'll bite. It's not a strategy I use but I can see why you'd do it. Is it mostly just for Grima or did you figure the player phase characters would be good with the dance alone?

Report

In a way yeah, you got the gist of it (and the player phase units tend to get buffed, Odd Atk Wave I tend to swap out for a better skill). So, yes and no, I think XD

Report

Well, it was a meme (literally a waifu meme) since a friend of mine knows I like Olivia alot. Told me to make something insane and I decided to make it insane and effective. She also comes in Chill Atk flavor with Close Def if situation calls. In other words, she has pretty much almost every ability I could find. No kidding

Well, any useful ability for her dancer archetype. So not everything but alot.

Report