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A-Slot skill choices
I pulled a +res/-hp Tana, im wondering what a slot skill i should give her, fury sounds great but im worried her hp might be too low to keep up with fury
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Swift Sparrow is the ideal choice since it boosts her offenses without sacrificing her decent bulk, although close defense is also nice if you want her to operate as a tanky melee duelist. I'd save Steady Breath for units with distant counter on their weapons because it's such a premium skill
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