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Sheena the God...?
I posted this on the Sheena page, but it actually takes a while to scroll down to the comments on the Sheena page, so I figured putting it on here would be better for getting opinions and approval/constructive criticism.
Triangle Adept Sanaki +att=55
55*1.4= 77
77-33=44
45-44=1
Sheena takes a Sanaki Triangle Adept hit if Sheena is neutral hp or res.
With hp +3 sacred seal it is guaranteed even with -res:
77-30=47
(45+3(sacred seal))-47=1
Now, with distant counter Sheena strikes back with quick reposte bonfire!
((30+11(Killer axe+))X0.6(Triangle Adept))-16=8
8+(8+18(bonfire))=34
33-34=Dead Sanaki
The God Sheena
Killer Axe+
Pivot/Swap
Bonfire
Distant Counter
Quick Reposte
C skill optional (some armor skill of armor emblem, maybe a threaten Att, hone, or spur if not)
Sacred Seal: HP +3
Optimal Nature: +Def/Att -HP/Res; Neutral Nature also works, which is cool
P.S. Aside from blade tome boosts, Sanaki Cymberline is the highest Attack stat a red Mage can have, so because she can take a sanaki +Att hit she can take any hit from any non blade (even triangle adepted) mage!
Answers
The thing that bugs me about Distant Counter builds is that in the end you need to sacrifice a Hector, and the unit you inherit the skill into most often isn't as good as Hector--even with the Distant Counter.
I'm talking mostly about f2p and not people who have like 20 Hectors to mess around with.
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Hello, I wrote the analysis on the Sheena page. Yes, technically with a lot of investment, she can become very good especially with Distant Counter, Killer Axe and either Bonfire or Ignis. Many units in the game (including red) will have trouble with her if you are on Offense. Quick Riposte and Wary Fighter can be interchangeable though since Wary Fighter takes advantage of range units more effectively. If you want to get ridiculous, try armor emblem with fortify/wards. or 4 wards and a couple of rally def or res :P
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