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Share your team set up and Ally Support pairing reasoning

So many team set up with ally bonus, I'd like to see what other people came up with for Squad Assault and Arena Assault. Please post what team you guys have.

Team 1 - (Hector+Zephiel, Effie+Black Knight) Any 4 Armor Squad each of all of them 4 Ward Armor/Swap/Distant Counter insures they can shuffle around make enemy kill themselves. Great for crazy fights where you need to survive for 6 turns.

Team 2 - (P-Azura+Jaffar B-Lucina+Ayra) Jaffar needs a dancer to insure his dagger chips twice, P Azura gives him +3 all buff to help him survive. B Lucina has a +6 att/+6spd 2-space aura which stacks with all teammates, while sticks to Ayra more to buff her speed further so Regal Astra hits harder.

Team 3 - (Azura+Ryoma Dorcas+Delthea) Azura and Ryoma are the old school pair who uses to be top in demand, although outdated the pair is able to one or two shot against the color they are strong against. Dorcas kills by countering and Delthea is able to buff +9 attack all her team while being a deadly mage herself against high def units.

Team 4 - (Olivia+B-Cordelia Linde+Arvis) This is my weaker team. Which I usually omit from Arena Assault. Cordelia is equipped with Firesweep bow and Olivia dancing her. Arvis debuffs atk, def, and res. While able to heal +10 through sacrifice or nuke. Linde act's like a pseudo healer with +12 AoE heals and still nukes hard with desperation uses drawback to get people to safety.

Team 5 - (Ninian+B-Ike B-Roy+B-Lyn) Ninian and B-Ike can both serve as bait to Red and Blue units. B-Roy has long movement against green units with double attacks and galeforce triggers often. B-Lyn heals or debuffs so melee units can't counter.

Team 6 - (Inigo+Lucius Tana+Arden) Inigo is able to tank blues and grey decently thanks to Triangle Adapt+Gronnravan Tomb. Lucius with Pain+Wrath hits ultra hard while having AoE damage while being able to back up heal. Tana is tanky while acting as a guide for Arden and porting him 3 spaces. With Close Def in addition to her weapon she has a +13 def towards sword, axe. or Lance. Arden just rips things apart with quadstrike and can serve a bait thanks to his high def and distant counter. If there are blue mages, Inigo goes and kill it as that is the only threat and Lucius has Martyr so healing people who gets hurt easy is good for him.

Team 7 (B Lyn+Reinhardt Cecilia+Leo) Horse emblem with 2 range. All of them have reposition and all of them are one hit range killers with Cecilia and Leo inheriting Blade tombs. Most target die with their respective color and B Lyn takes care of the high res target.

Team 8 (Cordelia+H-Nowi Minerva+Elincia) Cordelia and Elincia are quad strikers with Desperation and Galeforce. Minerva has room to grow with her ultimate weapon. H-Nowi role is to reposition people and take care of the high def units.

Asked by James51 year ago
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Team 1- (Alfonse+Sharena, Anna, Tharja,*Fjorm,*Inigo): The Askran Trio all have hone and fortify buffs and Anna has Rally Speed so Tharja can get every buff. Sharena and Al make great duelists while Anna can tank blue mages. Fjorm gets substituted for Sharena if enemy has a tough red mage, she is also supported with Anna. Currently building an Inigo to sometimes replace Tharja and hopefully make this team viable in the regular arena again.

Team 2- (F!Corrin+Camilla, Ryoma+Takumi, *Axura+*H!Sakura)- Camilla acts as a shock trooper to ambush mages and drag back to safety while the other three deal with melee units. Axura and H!Sakura replace Camilla and Takumi if enemy has multiple mages. With Axura standing by her, H!Sakura gets her resistance boosted 3(dance)+3(drive res)+3(spur res sacred seal)+2(ally boost) for a total of 11 extra points, good enough to duel most mages and come out relatively unscathed.

Team 3: (F!Robin+S!Gaius, S!Robin, Masked Marth, *Adult Tiki)- F!Robin and S!Gaius are in charge of killing mages and archers while S!Robin and Masked Marth handle melee units, Adult Tiki will eventually replace Marth permanently and be supported with S!Robin. F!Robin has spur res + rally res + ally support to give S!Gaius 10 extra points of resistance when dueling mages. S!Robin is my summoner support and can deal with blues and reds alike, she'll only get stronger when I finish building Adult Tiki.

Team 4: (B!Cordelia, Cordelia, Olivia, S!Chrom)- No supports for this team, Cordelia and Olivia provide B!Cordelia with attack and speed buffs. Cordelia can sometimes clear teams on her own with QP+ Dance+ Galeforce. S!Chrom is there to duel bulky blues. About to start merging Olivia to +10 and refining her Armorslayer+ to help her deal with greens better.

Team 5: (S!Corrin, Minerva, Catria+Palla, *Cherche) Hone flier-less team, one of my weaker teams. Catria and Palla can duel their respective colors and Minerva can be a force with Desperation+Luna. Palla and Minerva have default C skills while Catria and S!Corrin have fortify fliers. S!Corrin can do decent damage with her Blarblade+ and just a fortify buff. Still getting skills for Cherche, but she may end up replacing Minerva.

Team 6: (Xander+Camus, Cecilia, Brave Lyn)- Xander has hone calvary while Camus has fortify. Too lazy to put anything on Brave Lyn or Cecilia. Cecilia is main nuke with her Blade Tome. Brave Lyn can deal with units that Cecilia can't. Pretty much forced to run Bowbreaker on Cecilia so she can kill opposing Brave Lyn's. Xander and Camus lend support and position the ladies out of danger.

Team 7: (Zephiel+Hector, Effie, BK)- My main team, Hector and BK have Ward armor while Zephiel and Effie have fortify and hone armor respectively. Not much to discuss here, armor emblem is just so good. Hector has Distant Defense sacred seal to tank Rein better and Zephiel has Panic ploy seal to deal with blade mages.

Team 8: (Rein+Eldigan, Julia, P!Olivia)- Team centered around Reinhardt. Eldigan and Julia handle Rein's counters and he does the rest. P!Olivia and Julia have Breath of Life to offset damage Eldigan and Julia suffer from fury. Also recently gave Eldigan hone calvary to make Rein even more stupidly strong (he really doesn't need it). Olivia usually just dances for Rein and he begins to pick apart the opposing team with Savage Blow.

Team 9: (Arvis+Deidre, Arden, Ephraim)- Debuff team, Arden also has Panic Ploy to seal the deal. Ephraim provides buffs for the rest of the team. Arvis and Deidre deal with mages so Arden can pick apart any melee unit he encounters. This team occasionally runs into trouble due to their lack of mobility. I'm thinking of eventually replacing Ephraim with Abel.

aaaand yeah, I think that's it. I really love building teams. Lol

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Arvis and Deidre, haven't thought of that combo before. That might be worth exploring as she has speed ploy to complete his ploys. If you have the guidance seal from TT. You can turn any of the Flyier into a airlift station for armor units, so that might be worth exploring if want to add someone like Michalis.

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