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Second Myrrh on free summon

Just to be sure, which one should I keep: +atk/-spd or +atk/-hp.
Since I'm at her, can I give her aether? She has DC, QR and bonfire.

side note:
I had 60k feathers, and a 5+1 Soleil, and 3 4* ones so I made a 5+4. With LnD, glimmer and hit and run she scores really low in arena. Now I'm sad I used up feathers on her. I have only one 5+10 and a few 5+1-2. And 2 4+10 which score more than her. Don't know what to do with her. She is my second highest merged unit but practically useless. Any build suggestions?

Asked by CroMario3 months 3 weeks ago
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Answers

by Fluffy 3 months 3 weeks ago

keep the +atk -spd, great flame and quick riposte literally make myrrhs speed useless unless you want to player phase but good luck with that even with a speed boon XD

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by Guts 3 months 3 weeks ago

Myrrh is better with -spd. You can give her Aether for arena score or for game modes that involve multiple battles.

Your Soleil will not score well if you give her low scoring skills. LnD is 200SP, Hit&Run is 150 SP, Glimmer is a low scoring special as well. She can score high, but you have to actually give her skills that allow for it. Just give her 240 SP skills and a more expensive special.

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