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Seals You Wish Existed?
I was thinking about Seals and how nice it would be if they made a Vantage seal, a Depseration seal or a Guard seal, since I’d really get a ton of milage out of all of them. Especially since I love making my armor units enemy phase, and I don’t want to scrap Bold Fighter for Vantage on Hardin (even if it would have saved his ass so many times), and my Ryoma would benefit from Vantage/Desperation a lot.
What do you think? What seals would you like to see going forwards?
Answers
I doubt we will ever get Vantage, Bold/Vengeful fighter, or Desperation seals. They can produce some pretty broken combos with other B skills. Kinda of like Brash/Desp that currently exists, but this one has stricter HP requirements to get it to proc.
I actually think we WILL get a guard seal at some point. I bet we'll get one of the "attack wave" skills too.
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A Vantage seal would be terrifying with all the DC units around...Don't know if I want to see that soon.
Wings of Mercy I would love to see as a seal or Escape Route would be really fun to use. Other than that, I'd like to see some new stuff as well and not just skills made into seals. Maybe a seal for non-healers that if your HP is higher than say 75% allows you to disable DC on the enemy during combat against them. Or a seal for infantry units that allows them to go through forests and such without restriction.
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Which seems really pointless, as it only helps SP farming... something that is really only limited by stamina.
Piercing Strike seal (Effective against Armor units)
Since the balancing factors of Armors have gone out the window: What's that? They are suppose to have limited Movement, here's Armored Boots and Armored March out the Wazoo so their mobility is better than Infantry, but not quite as good as Fliers.
Speed? Here's Fighter skills so Speed is less relevant.
Skills? Lets lock out Fliers and Cavalry from things like the breath skills, but Armor with it's inflated BSTs are good for it!
Note: Keeping that stuff locked behind 5*'s is NOT a balancing factor, that is merely a "cash-grab" factor.
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100% Agree with everything you said. They should add a seal or skill that makes you effective against armour, they have easily become the most potent movement type in arena, and the most broken and difficult to deal with, just like dragons when they introduced Weapon refinement.
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