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Regarding P!Azura's build:

1) P!Azura's original weapon is fantastic. However, P!Azura with it cannot check popular blues - be it physical or magic. Brave Lance Effie OHKOs her and Reinhardt (with buffs and QP Moonbow) OHKOs her as well. Therefore, if you want to use her original weapon, TA is probably her most viable A-slot. Otherwise, consider running two greens.

2) But for me, I want my green unit to check blues, and I don't have another spot for green. Therefore, Emerald Axe + DC becomes a natural choice for me. This turns P!Azura into a hard blue counter while providing dance utility. The loss of boosts is pitiful, but I rather have the ability to hard counter blues than having some stat boosts that could be negated by the increasingly popular panic ploy skills/seal.

Regarding P!Inigo's build:

This guy is just incredible. I have used it to demolish so many Reinhardt(s) and B!Lyn(s). Honestly, the existence of Reinhardt and B!Lyn makes him easily one of the most utility units in the game. In addition to hard counter blue and colorless, he provides dance utility, which is the definition of power + versatility. I was aiming for him, but P!Azura showed up so much that it made sense to build her up as well. But if I could only pick one unit, it would be P!Inigo.

Asked by RyomaLobster1 year 3 months ago
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Answers

by Ren 1 year 3 months ago

Looks awesome, what IV's are they? And what does the rest of your lineup look like?

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P!Azura is +spd -def, and Inigo is +atk -res.

My other two team members are Reinhardt and Eldigan. Reinhardt with bowbreaker helps check B!Lyn that runs Cancel Affinity. Eldigan with Bonfire and QP is a powerful bait unit. The fourth unit is, of course, the bonus unit.

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Inigo is +Atk -Res
Aqua is +Spd -Def

So inspiring - I wanna charge my credit card to +10 Dark Azura and Dark Olivia. How should I go about summoning? Target Greens Only? :3

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Azura already has very high attack for a dancer. Her weapon is based around dance. It gives a unit that you dance, a fury effect. DO NOT replace that weapon with anything, because there are many units that can do better with emerald axe or TA. There are no units that do better with dance however. In the end, it is your choice to do whatever you want with her, but i highly recommend that you keep her Uror.

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Think of it like choosing between Rally Atk/Spd and Reposition, because that’s basically what the difference is.
She still gets sing and the same total base skill SP cost, it’s just between whether you want her Rally Spectrum or Distant Counter for your weapon skill since you’ll be running TA effect either way.

I saw Ryoma’s post yesterday and had a think through it myself, it’s actually a perfectly logical idea. @Ryoma, nice work btw.

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❤️

Oh, there is one thing I would like to add, it’s that with Defensive Tiles in Arena and the amount of mobility Reinhardt has, Azura can actually run Uror!DC and tank Reinhardt using the Tiles instead of TA.
And if you want to tank him without the Tiles, this should still easily be done with +10 merge and DD Seal.

Although, tanking physical hits is another thing all together since Tiles are harder to abuse against them.

Edit: if you read the edits I made, ignore them because I fucked up.

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Yes. Against an optimal +10 Reinhardt with +atk nature, Deathblow3, QP + Moonbow, and hone cavalry, a +10 P!Azura can survive with 1 hp left with neutral res and hp and distant def seal.

So, it is still possible to run P!Azura with her original weapon and DC to bait and kill Reinhardt. However, since she's my only green, I would like her to counter all blues. She's simply too fragile to handle any decent blue physical units.

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Your input is appreciated. I've had my share of struggle. But in practice, Emerald Axe Azura has made Arena runs much easier. As I said, with her original weapon, she can be viable against blues with TA build, which is fine if you don't care about checking Reinhardt.

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by Tyler 1 year 3 months ago

Distant counter and emerald axe is pretty bad on P!Azura, her legendary weapon and TA are way better together. If your adamant on using Emerald Axe, give her fury

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Emerald Axe + DC were to counter Reinhardt. I'm not sure why you suggest the Emerald Axe + Fury combination since she'd be better off running her original weapon + TA3, as suggested in my post.

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why not just use her son, who can dance and check both brave Lyn and Reinhardt.While save the DC for Titiania who is the ultimate blue check(with horse buff). Fury Azura IMO is much better, not only provide better BST, but also can toe to toe with many top tier units as being a support. looking at 51 attack and 37 speed,and 31 res. pretty promising for a support dancer

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1) I agree about Inigo, which was why I said that if I could only pick one between P!Azura and Inigo, it would be Inigo for his ability to check both blue and colorless while providing dance utility.

2) In my opinion, Titania is not even comparable to P!Azura. Yes, Titania can check blue, but she can't dance. If you have to make a comparison, then P!Azura with Emerald Axe + DC is Titania + Dancer.

3) Fury Azura is not viable in my opinion. She's still physically fragile to strong physical blues. Brave Lance Effie still one-shots her. She's better off running TA to reliably check blues. Also, keep in mind that Fury does not add to arena scoring by increasing BST anymore. After the update a while back, the new way to calculate arena scoring is unit's raw BST and the SP costs of skills, and other factors. Unfortunately, Fury doesn't cost much native SP compared to some other skills.

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Whoah. +10s of both? Then again, they're both same color. Phenomenal unit builds though and skillwise, they're pretty much what I was theorycrafting (except with less merges-- and my base Inigo needs Bowbreaker to survive some variants of Lyn). Almost tempted to roll more...

Question though. At +10, does P!Azura still need Emerald Axe to save her defensively or can she go back to wielding her prf wep and still bait? Escape Route-triggering thresholds! haha.

Anyways, great writeup and post!

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At +10, P!Azura can bait and kill most variants of Reinhardt(s). However, she falls to strong physical blues such as Effie. If using her original weapon, TA3 is probably her most reliable A-slot skill.

And, forget about greens - she even needs TA3 to check blues...

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I should have mentioned that I wasn't planning to make P!Azura +10. I was aiming for Inigo. But P!Azura appeared often enough, so...

Personally, I've found Inigo more useful in the arena for his magic damage and the ability to check popular units while providing that dance support.

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