I mean some of the seals' usefulness can be for niche roles. Fortify/Hone Skills for full support units, for example (like Eirika or someone else). Same can be said for Flier Formation, as it's best on a flier team. Generally, though, all of the Ploy skills are fantastic. Each of them is good in their own right. Atk +3 and Spd +3 or their equivalents are good general buffs. Speed Smoke will also be very useful. Imo, priority should be:
1. Atk Ploy (you're already at Atk Ploy 2 anyway)
2. Def/Res Ploys (depending upon whether you use physical or magic characters)
3. Spd Smoke
4. Panic Ploy
5. Atk/Spd+3
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