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Roy build part 2 - uses for null follow-up

After my post about Roy a few hours back, I think I know how I wanna do this.

One thing to be careful of is the B skill, Null followup.
Not likely to get another one soon (this one was by pure chance) so I wanted to ask this:

What are good characters/builds that make use out of this skill?
Because in theory it seems a good skill, but I can't think of too many units who'd really like it.

Build for Roy:

Asked by Sir of Coffee1 week ago
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Answers

Well too start Null Follow Up only stops skills, if the unit can double naturally he would still get doubled and 36 Spd is an easy number to hit

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True, but most of the units using bold fighter (which is the main use for this skill), they won't have 36+spd. Maybe L!Tiki, but with good use of buffs..

A lot of the foes using bold fighter rely on it.

Yeah, 31 speed can be annoying when fighting other units like the speedy swordfighters. But I don't think it matters for null followup

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As GVader pointed out, Roy can only benefit from this skill against bold fighters; units like Ayra can still wreck him. Guard is my recommendation for him.

I haven't found better uses for null follow-up than the few I originally came up with: fast tanks, debuffers with speed, and certain defense-specific (ex: AR def) strategies. Take, for example, Legault, give him fortress def/res and either bottled juice or smoke dagger, and put a healer on the team. He should be able to hit mostly anything safely and inflict a lot of debuffs. Or give it to someone like Sharena or M.Corrin or some fast manakete like the Adrift Corrins. Or this, which is nasty on a defense team with a WoM dancer (finish the build according to the team)

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