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Reworking S!Robin and Marth

Since the arrival of the Falchion refinement i wanted to rework my +Atk - Def Marth cause his setup that i gave him when i pulled him at launch wasn't that good. But lately i've also started to wonder how could i rework my +Atk -Spd Summer Robin (F) cause i was curious on how i could use her (got her when she came around the first time this summer). Any suggestions? (I reuploaded it cause it was bugged)

Asked by Remnant10 months ago
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Answers

Okay, that summer Rob isn't necessarily in the best way thanks to her IV's, however she can work as a bait styled tank.

Fury 3
Breaker Skill/Quick riposte
Ploy skill, maybe a smoke or a threaten skill
Speed refinery for her lance, patches up her bane
Keep moonbow, maybe a speed+3 sacred seal to make it easier to outspeed people

With Marth however, he's a upgrade battery, so here's my recommendation.

Marth with its Rainbow Drive upgrade
Reciprocal aid for his assist
any Special u want really, Aether for arena, moonbow for usual play
A Skill should be Fury
B Skill should be Renewal, stacks with Falchion
C Skill should be a drive, like drive res
His S Seal should be Drive Def

Overall, Marth's role changed from offensive battery to total support, whilst this Robin should focus on taking a few hits while in defense.

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My Summer Robin hasn't got great IVs either, so I've built her as a lance training unit. The important things:

Ardent Sacrifice
+Def or +Res 3
Renewal
Lance Valor

Basically, she's built to survive the fight, without contributing to combat, as I want the unit I'm training up to get all of the kills. I can then use Robin to provide healing for that unit, while doubling the unit's SP gains.

This is my standard training build, so I've built my lackluster summer Tiki and Shigero in similar fashion.

For seals, I usually give a Spur or Drive seal to help support the unit being trained.

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