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raven, the green soleil.

As my first +10, i'm questioning whether i can run raven as an enemy phase/generalist. His stats are similar to soleil's, and they both can reasonably pull off a slaying weapon/distant counter/wrath/glimmer combo. And thankfully, most mages are blue.

Here's the build.

Raven+10(spd+/res-)
Basilikos (spd+ refine, LaD3 kills his bulk)
Glimmer
Distant Counter
Wrath
tactic/spur/drive
Distant Def 3

Your thoughts?

Asked by hodlen6 months 2 weeks ago
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Answers

so just three notes: if DC, dont use a -res raven; ditch glimmer, grab aether;

if you want to run DC, then maybe merge him into one that is -HP instead of res. even a res boon isn't a bad idea actually because with neutral spd+spd refine++10 gets him up to 42 speed which is still pretty impressive

at +10, raven's bulk is still incredibly unimpressive and he lacks survivability with this build but that can easily be remedied by swapping his special and seal with aether and heavy blade.

so (if you went +res, heavy blade, and aether) ideally what would happen would be
turn 1 enemy phase: raven bait's an enemy blue unit. unit has ≤ 37 spd and is not able to double and raven doubles on the counter attack. Heavy Blade charges results in a fully charged aether. thanks to the damage, raven also has wrath ready (1 cooldown is wasted because of basilikos combines with wrath's cooldown reduction but it is still worth it to have aether ready)
turn 2 player phase: raven attacks a red unit that he wouldn't have been able to kill without aether hopefully resulting in an OHKO. raven's health is full or almost back to full.

and rinse and repeat..

with a defensive statline like raven's he cant really handle multiple enemies on one turn without vantage. with wrath in his b slot, you now have to be more careful with him and sweep through the enemies slowly

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-res is the best so far. lowering def makes him 27/27, which isn't wanted. I prefer to have one of the two weaker so i can focus on that one. Distant Def brings res to 30 when mages attack.

glimmer is better because raven will often never be doubled due to refines and summoner support and merges (48 spd at +4, where i am) and a quick retaliation. his high attack allows glimmer to be extremely powerful, and wrath can boost this, allowing raven to effectively nuke most units. aether would work in a non-distant counter setup, because it requires too many factors:
1) wrath has to proc or there has to be charge already on raven, with a maximum of 3.
2) heavy blade procs.
3) enemy does not double (bold fighter will destroy him if he's not prepared)

glimmer is a quick and easy way to have a special ready at the start of turn if wrath standards are met or even if he has 1 charge.

he can double as a mixed phase here, as he can offensively K.O. a massive amount of units using wrath.

i dont know, thanks for the suggestion tho.

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