Not many units would take him on in melee combat and live to tell the tale. But using fury hurts his usefulness outside of a one and done map (his viability for survival in TT and CC maps is almost nonexistent, as even one minor slip up would probably kill him in the later stages unless you run a healer with him). Overall, I have to break the rating into 2 categories.
For one and done maps, 5/5, a brick wall with some dynamite power that can make any AI unit look foolish for fighting him (outside of ranged units).
For longer, endurance based maps, 3/5, because although he hits hard, he almost requires help from other units to stay alive long term due to fury slowly draining him. Any unit in later stages that can take his hits and deal damage back will likely kill him unless he has consistent healing.
Between those he is easily a 4/5, probably a 4.5/5
- Log in to post comments

Fate Grand Order
Dragonball Legends
IV Calc
Heroes