* Myrrh uses DC way better compared to Tiki, the reason is simple, Tiki's res isn't that good to make full use of DC, as she probably won't be able to bait more than 1 mage.
* Tiki's spd is just good enought to avoid doubles when neautral, i'd say that qr is the best choice for every version of Tiki exept for the +spd IV one, she needs qr even more if she is -spd.
* I think that Atk/def bond is a very good choice for Tiki's A slot, she greatly apreciates both def and atk, let Myrrh and Camilla deal with mages.
* Anyone besides Summer Camilla can carry Hone fliers as she is the one who needs to receive it.
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