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Not enough Hectors
So I have a normal Myhhr and Summer Tiki, the two best imo, with DC. Also gave one to Ayra and regret it a little but what’s done is done.
But with all the new good characters coming out, I am torn between H Myhhr and B Ephraim. There is also Ares waiting in line. Not to mention merges I am working on like Soleil.
Not enough Hectors... How about you, same problem? Who is the most important one to give my next DC to?
Answers
3 Legendaries and 3 OG's for me. I'd like to keep one OG, and as for the Legendaries I kinda wanna merge but am super hesitant to pull the trigger as it is a LOT of skill inheritance material to pass up. Obviously will keep one L as a minimum, goes without saying.
I think we see eye to eye on this dilemma. If I pull H Myhhr, I'd like to drop an OG Hector on her. I want to with Ephriam and Ares (and Soleil if I start seriously competing in Arena), but that's over my budget. So for the first time I find myself really having to think about this DC decision.
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I don't consider arena worth high investment anymore. I'll still merge units because I want more coins and stones (AA) and I'll try to choose units and IVs that can adapt well for feeding bonus kills in arena without too much adjustment. For example, duel skills don't seem worth it to me; it's 100+ orbs per duel fodder for maybe 1 orb and 500 feathers every other week in the long run? I'll take forever just to break even with 1 duel skill. Just give me the lower score. Similar if I have to promote a unit for a 5* fodder that I would only use for arena - 4 weeks just to make back 1000 feathers, so about 9 months to break even. This one I could consider. And merging legendaries? That's so many orbs I could be spending on special spiral fodder or units like Ophelia that I want for abyssal maps. If I'm not using the unit as a normal unit (which L.Hector or F.Grima or L.Tiki would do very well at - very good units who make great use of the extra stats - but most legendaries probably don't gain as much from merges as these three) then I'm probably throwing hundreds and hundreds of orbs at units that I'm using just for points in a bogus system. If the units have fodder such as DC or fierce breath, I'm definitely throwing hundreds of orbs down the drain unless I want that unit merged for combat purposes, which I think isn't really necessary even on abyssal maps (though it will definitely make the matter easier). People are finding clears with zero SI no merges; I should be able to find clears involving the principals in my barracks.
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