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New Seal Ideas...

How would you guys feel about potentially adding these following seals perhaps in the next Tempest Trials or Seal Forge?

1.) Wings Of Mercy - Warp to any ally with HP <= 50%

2.) Renewal - Heal 10HP every second turn

3.) Svallin Shield - Neutralizes "effective against Armored units" (Armored units only)

Asked by IkeDaddy7 months 3 weeks ago
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Answers

Having a renewal seal just going to make all fachion users better than healers at healing and I'm good with dat

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The thing about Sacred Seals is they're usually either basic A skills or C skills. You can see how much having QR as a seal changes builds, because you can have two B skills--for example, Vantage and QR, or QR and Desperation. (Seal B skills didn't change the meta at all because ORKOs are more efficient.) I would personally love a Grani's Shield or Svalinn Shield seal, but Wings of Mercy and Renewal are unlikely. They will probably round out the Seal, Smoke skills and Drive skills, however; I am looking forward to Speed Smoke and Drive Res seals.

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No, no and no.

Those seals will be so much annoying to deal, together with Vantage seal(please IS have mercy).

I can just imagine the pain of fighting a armor emblem with those seal D=

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Heh, I doubt we'll ever have Vantage or Desperation seals. If we did, almost every unit in existence above 35 speed would run double Vantage and Desperation. That would be hell for everyone (and ruin the meta), and I don't think IS wants to do that.

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I mean have every rare skill have a seal.

Vantage
Desperation
DC
CC
deathblow
Swift blade
Wrath.

And the best Seal that I would want to come out is "FURY" for fury 9
Make the game broken

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Breaking games like that causes them to die. If they add a DC or Fury seal, I am going to write an actual letter to IS and point out all the flaws with that decision.
Also, I don't want to be dealt 18 damage after every combat. That's just ... not a wise choice.

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Svallin shield would be fine.
Renewal... iffy, mostly because it could make some units extremely tanky while still running a b slot.
Wings of Mercy... no. Frees up all dancer’s b slot and lets builds like troll Reinhardt and hector even stronger.

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What would a Wrathful Staff or Dazzling Staff seal do for the game/healers? If they had that, then you can refine their staves with the opposite skill of the seal, and that frees their B skill for either Live to Serve so they can have their own longevity, or other B skills that healers are allowed to run. Anything that can further help healers.

I do expect that Grani's Shield and Svallin's Shield will become seals eventually, since we got Iote's Shield as a seal.

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I think a breaker skill would be a little overkill as a seal. Having two breakers per hero would provide some pretty insane coverage in general.

Cancel Affinity would be pretty good for some units so they could protect themselves from bonus damage. That's a reasonable S seal candidate.

Chill skills I think would be somewhat doable. It would be interesting to see an S seal that reduces or nullifies the affects of Chill skills too. They are new and work at any place on the map. It would make for more debuffer, nuke, or sweeper builds. They aren't incredibly overkill at the moment..

Dull Ranged, Drag Back, Knock Back, Hit and Run, Lunge; Those are some smart idea seals and I think those could shift some of the meta around if coupled with Wind/Water Sweep. Those could work well together. Wind and Watersweep should remain as normal skills.

Wrath could also be a game changer S skill. Due to it's HP constraints, I think this could be a decently balanced S slot for a couple of units.

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