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New Features
With a new FEH channel episode, thing coming. New heroes will be a given but what are we hoping for in terms of new features? I'd love a playback feature so you can see how your arena defense team won. Another would be a currency exchange so the 20,000 arena medals I have aren't totally worthless as I only have stones/dew to use 1500 of them. Don't know about new battles modes but there's likely to be something announced.
Answers
Yeah, the New Heroes will be "only" regular new heroes from one of the games.
CYL is most likely coming with the Special Heroes Banner from August 10th to Sept 6th.
You can have a look at the schedule here:
https://www.ntower.de/images/gameGalleryPictures/7357/54591-777-1022-9c88c91e696571be801707885d747171edbae06f.png
A reveal next friday is still very likely.
Excited! ʘ‿ʘ
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Literally more than 10,000 badges in each of the four colors, and not enough seal Forge medals to use them.
Even if we only could exchange the extras for feathers, that would be much appreciated. but I doubt we will be able to generate more refine Stone or seal Forge medals because they use the artificial scarcity as A selling point for their monthly orb promos.
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I finally started using my crystals recently and I am happy to have them. it's funny because I used to say " Why would I use this? the game is fun enough that I don't mind actually playing it to level my characters up."
Now, whenever I decide to upgrade a character to 5*, I will pump them up to level 40 first for the SP. Then pump them straight up to level 40 again. I have managed to get through about 20% of the 800,000 gold crystals I stockpiled since day 1.
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this game needs a new mechanic. Not just something character specific like a prf, but an entire game changer kind of like defense tiles or trenches.
there has been some good time limited content like Tempest trials, but for daily stuff like the arena, workout maps, tower, etc., the game has stagnated a little bit in the past 4 or 5 months. even updating the reward schedule in Arena hasn't made much of a difference in terms of actually improving the play experience.
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Revamping Arena Scoring then!!!!!!!! (though I still expect an announcement of when CYL2 and it's "Hero Fest" will be coming)
That would be nice if BST/SP of abilities didn't play a role at all. BST factoring in is just a friggin joke (it just magnifies the powercreep problem), and you can't just slap high SP abilities on a character to make them good so why should that matter either...
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