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Myrrh Build

How should I build my myrrh? I finally got my favorite hero in the franchise and I have gotten an attack boon and a res bane. I have no idea if this is a good iv set but it would be great if anyone can help me build her according to her ivs. Appreciate all the help I can get!
>.<

Asked by Jeive11 months ago
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Answers

It's a good set indeed. I got a similar one with +atk/-Spd. If you have fodder for it, either Steady Stance or Close Defense for her A skill(Fury is acceptable in their absence) Quick Riposte(B skill or seal. Vantage if QR Seal. Renewal if QR Seal and Fury). C-skill is entirely dependent on her team. For her seal, if you have QR as her B skill, give her the Close Defense seal. This gives her an unbuffed 48 defense when she's under attack(45 if Fury instead of SS or CD) which means she'll be all but impossible to double, as well as having enough defense to even shrug off most non-TA/non-falchion swords.

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Personally, I would fodder BK, because Sigurd has greater merge potential. That and Steady Stance also offers 6 more def against daggers and bows, which could make the difference.

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I am working on one with the same IVs

This part, almost or like the standard build
Great Flame
Any Position change
Bonfire

for A,B, C, Seal...considering the skills I could use
Atk Def +2* // Fortress Def** // Fury3
QR-2 //Seal Def 3
Threaten Def 3 (outside a Emblem team) // Hone Dragons or Fliers
QR-3 // Def+3 Seal //Close Defense 3

*The idea is increase Def for better use of Great Flame and avoid Follow attacks
**maybe not the best option but +5 Additional Def at the cost of the +3 Atk from the bone...

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