GamePress

My wishlist for 3.0

So after I just had a little epiphany, here are my wishes for 3.0:

- mass demotion. Seriously, some units just don't deserve to be 5* anymore. Luke, Morgan(m), Silvia, Eldigan and many more just don't have anything to offer... alao some units like Karel, Minerva, Shiro and some more would benefit from a demotion.

- More new special skills (especially 500SP skills) and more accessible units with these skills (GHB units & TT units maybe?)

- More ways to get copies of GHB units, TT units and hopefully the Askr Trio. I know it doesn't make much sense to have multiple Askr units, but maybe we'd get them as Combat Manuals?

I personally hope for a Karel demote and a more accessible Blue Flame, Imagine a +10 Karel with R Duel Infantry 3, Infantry Pulse and Blue Flame *_*

Asked by Daemonjho2 months ago
Report

Answers

Probably wont get another mass demotion until April of 2019 but one can hope. Pretty sure theres only 1 thing that can save FEH in the meanwhile, and thats Create-a-Kiran

Report

Honestly im wanting a trade system menu where you can trade heroes with people in 3.0, like if a person in your friends lists asks for a hero and you have said hero, you get 1-3 orbs back from the trade depending on its *lv but you can only give up to 3/ask up to 3 people at a time per day/week whichever goes better

Report

this would never happen, people could make new accounts, summon on the current banner with the story orbs, and than trade the 5* star units to their main account for 3*s

Report

There are people who put time into there accounts already like my fiancee and i for example, she was unlucky for a few units that i have instead so therefore this idea is better for those who have been on the same account for a year or so. Yes you can make another account then do what ive said, but those who dont want to do that like myself and co this way works. Besides why do you want to waste 2+ hours of your time doing the same story for orbs just to have a chance to get the units from a banner which "might" not give you said units? Some people just dont have that luxury of wasting time like that.....

Report

The Askran manuals idea is a very good one.

My main non-character ideas are 1) Arena season system revamp, 2) Campaign Mode or "Save Mode", and 3) Battle Class.

The arena system I propose would remove the scoring and stat boosts if your team features a seasonal unit, but it would keep the value of seasonal units, armors and higher bst units, and duel skills on your regular units by conferring a free duel skill to the seasonal units, except the stat that the conferred duel skill modifies is not HP, but any 1 of the player's choice (so that the player can keep tight HP thresholds if that is how they play with a certain unit).

^This would make 170 bst units, seasonal units, and duel skill units basically interchangeable in value assuming the same merges. The big beneficiary in this system is obviously the seasonal units.

Campaign mode would have 3 save slots. Basically, you would select different units at the start of a campaign game and enter them into the world of that campaign at 3 stars and level 1 and with their skills unlearned, and you'd "reacquire" them for the purposes of the campaign. The completion of campaign maps could have farmable rewards that are actually of interest to reuse, such as blessings or unit manuals.

^This would actually make FEH function like a handheld console game, kinda neat. It'd also be the game mode most like the console games. The idea is so good that this would be a mainstay feature with weekly events, although there could be seasonal campaign or an event with special campaign-like maps.

Battle Class is basically a skill refinery, but better. For some units it'd offer access to skills that are otherwise PRFs, like Mathilda getting Rhomphaia, and other units would have access to skills of different (unofficial) "classes". Wyvern units like Minerva would have 1 or more of the skills in the "wyvern" class, one such being "Skills with "effective against dragons" are effective against unit. Grants Atk/Spd+4 during combat" - it's a Swift Sparrow combined with Kestrel Stance, but comes at the cost of emphasizing Minerva's wyvern mount (all the wyvern class skills would do this).

The OG units with lower bsts would additionally have heightened versions of different skills, to basically "restore" their bst.

[Comment edited to be a little clearer in light of my below comment. Below replier is not crazy.]

Report

Campaign mode sounds awesome and actually like something IS would do some day!

As for the Battle class, though it sounds awesome, I guess IS wouldn't make Skill Refinement bound to classes in FEH. I do think that some kind of skill refine will be done one day.

Report

"Wyvern" class skills would be given based off of canon and lore, but there wouldn't be an official wyvern category or class in game. (I came up with the name of 'Battle Class' not based off of categorization-'class', but school-'class'.)

The fan designation for "wyvern skills" or "pegasus skills" or "great knight skills" would probably just arise though, because they'd know what the skills are based off of.

A unit canonically on a wyvern wouldn't have access to every skill in the unofficial "wyvern" category either, if any at all.

Battle Class would basically just be a new source of skills (both new and old) for units, but there's more exclusivity than skill inheritance. Some new units could be introduced with skills that aren't inheritable, but are "conferred to some units through Battle Class." Some units could receive Rhomphaia, S Drink, or other PRF skills through Battle Class, like Mathilda getting Rhomphaia.

Report

Regarding possible campaign mode as well as more story, perhaps special side stories? Like a prequel with young alfonse and bruno, stuff like Ike interacting with Greil potentially, Roy meeting young Eliwood for the first time, and other stories. Heck maybe stuff from the perspective of villains, in sort of reverse missions, as well as just giving more info to characters. I don't want another archer hinoka... She was so boring...

Report

The possibilities of campaign mode are endless, it could be a way to turn back the clock and replay the whole or early storyline with units far past that point, or you could explore other worlds or characters in some more depth. I like your Askran prequel idea a lot, I'm also thinking exploring Camus in one of his other personages would be excellent.

Report

I want more characters demoted, more game modes, more modes for f2p players, more stuff to assist new players, like a free 5 star unit of a few options, more interactions with characters, BEAST UNITS, more anti armor stuff, meta fixes, and making players be able to interact with one another more. Also lots of serious nerfs for armored units, and perhaps making there be more of a story? Oh! Also perhaps getting 2 new banners each time and splitting the non focus units up to lessen the issues with summoning? Cuz its so hard to get a 5 star cuz of the sheer amount of non 5 star units

Report