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My Veronica Is To Be Feared!
I've given her Miracle, Martyr+, Close Counter, and the Close Defense Seal. With her ability to buff and debuff, she sits at an effective defense of 35 on Enemy Phase. Because I'm rocking a Speed Boon, it is unlikely anything will double her after she attacks. As long as she doubles both phases and can survive the first hit, she'll have Miracle up, providing her that valuable safety net. This allows for some great versatility. One needs to play it from ear from that point, but optimally healing an ally to bring her own health back up is preferable. She does still have a glaring weakness in her ranged combat survivability, so it is best to target these threats on Player Phase to provide the buffs.

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