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My healer wombo combo~
Built him in one day, which is why he doesn't have Guard +3, since I didn't have enough feathers. Once the Warriors maps come back I'll grab a pic of him doing at minimum 274 damage. (24 * 11 + 10 = 274) Dear lord healers are crazy nowadays.
I also got my Genny to +6 up from +2 during the Legendary banner, Hoped to get to +10, but the last four sheep got left out in the rain. Ah, some other time. Her build will change to go from Speed +3 to Atk/Spd +2 once I get her up there.
They work pretty well together, and with dancers, since the Candlelight buff can mitigate any unit that goes into Vantage range with all the AoE damage.
Answers
Ah, yes! I remember your build! (Or someone else with this build, did you ever it here in gamepress?) It was my first choice, until I remembered that I didn't have Close Counter fodder, only Distant Counter fodder.
The reasons for Guard are twofold; one to help in pure tanking, keeping enemy units from being able to proc their specials so easily, and the other is to prevent them from gaining special charge when he does his chip damage. (You prolly figured that out, I just like over-explaining things...)
l do plan to replace Martyr+ someday, but it is quite low on my list of priorities, since it would require 20,000 feathers, and feathers have quite a long waiting queue.
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yeah i posted this azama a while back! not sure if anyone else posted a similar set before or after me so idk.
and guard does seem like a really good idea with my current build because my azama (in arena) has only lost while baiting valter with luna and athena with moonbow.
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