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Mixed tank (Adult) Tiki

I started building a +Res/-HP Tiki, but I pulled a +Def/-Spd Tiki recently. Those IVs are very ideal, but I liked the +Res as it made her a better mixed tank. Besides weapon refinery, what other advice can you guys give to make her a better mixed tank?

Asked by Gummybear-chan7 months 2 weeks ago
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Answers

by Rhin 7 months 2 weeks ago

Distant defense helps a lot, since even with+res ivs and res refinement, her defense is still higher.

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The ideal mixed tank build would be using -spd +res IVs so it doesn't touch her HP. The best build would be if you have a spare legendary ike for warding breath. With warding breath and a res refine she would have equal 35/35 defenses when under attack. But of course, warding breath fodder is hard to come by.

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i ve made mixted tank with -spd + atk A tiki, i refined her weapon with +4 res + warding breath... natural 28 res + 4 res being attacked, 32 res

35/32 still good along neutral 45 hp, able to survive well mages.
if dont have B skill of QR, put as S seal. but if you matter about it, DD seal should work better than every boon this game should give to a character.

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by Vash 7 months 2 weeks ago

I have an A Tiki at +10 with +Def -Spd IVs, Warding Breath, Res refine, and Distant Def. Mixed tank with those IVs and does really well.

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by G1D0 7 months 2 weeks ago

She is +res -spd.
With DD3 or CD3 she gets 47/47 def/res.
And if her allies have tactics or spurs she is more tankier.

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The ideal mixed tank A!Tiki would be to take Julia/Deirdre head on without sacrificing physical bulk for me as I have an all-dragon team XD As with what the others have said, if you have a spare V!Ike give her Warding Breath, +Res Lightning Breath+, Distant Defense 3 or 6 and +Res/-Spd IV. Add Aether for more sustain, but I personally cannot fathom a 6 cooldown special ^^' could a Lightning Breath + Aether user explain how that mightily long cooldown works?

My A!Tiki is currently +Res/-Spd with Lightning Breath+(Res), Bonfire, TA3 because she focuses on checking Julia and Deirdre and other greens, QR2 (I don't get many Subakis/Kleins), Threaten Atk 3 which I'm planning to change into a speed buff for her dragon fellows (Corrin, Kana, Fae) and DD1 seal currently.

(I'm saving feathers to give Aether to a Lighting Breath Fae to test whether it is feasible, as having Aether on L!Ephraim with my current "tank everything and heal it off" playstyle doesn't work very well with Aether since its cooldown is too long. I might try using Aether on him again later, though.)

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