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Merge or Fodder my one extra Summer Y!Tiki

I've got an extra Summer Y!Tiki with bad IVs (+HP/-SPD) that I'm obviously not going to use. Question is, should I merge her with my decent IV'd Summer Y!Tiki? It's only one merge, but it would at least boost her speed up to 38 (and HP to 41).

Or, should I fodder her to someone else for Atk/Spd Bond 3? My M!Grima is +ATK/-DEF, so I think he could really benefit from Atk/Spd Bond. Also, I have no other good A Slot skills available at the moment. Not even Close Def 3 or Fury.

Or, should I give it to Myrrh? She's just running Close Def 3 in her A Slot now., which I think is pretty good for her, and I do prefer the consistency of it over Atk/Spd Bond.

Also, I'm happily in Rank 19 and not really interested in trying to get to or stay in Rank 20, so +10 merges don't really apply to me. Any feedback is greatly appreciated!

Asked by Barf Simpson5 months 1 week ago
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Answers

by Guts 5 months 2 weeks ago

It's atk/def bond, not atk/spd. It would fit well enough for Myrrh. Fallen Robin would appreciate even more defensive stats instead of atk from the bond skill, so he's not the best choice imho (wait for fury for him, you'll get that Hinata eventually).

If you are unsure, then just keep that Tiki in your barracks until a better fodder option comes towards you.

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I would say merge because she's a limited-time unit. It helps boost Arena scoring a bit and she doesn't have any skills worth inheriting that aren't on other units. Moonbow is on several 3/4 star units, Atk/Def Bond you can get whenever Fjorm comes around (which is much more frequently than seasonal units) and Hit and Run you can get from 3 star Clair.

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